chore(Core/Player): remove unused AnticheatSetSkipOnePacketForASH() function (#17947)

This commit is contained in:
Tristan 'Natrist' Cormier
2023-12-08 19:09:52 -05:00
committed by GitHub
parent 4d935d6d8a
commit ac676f87ab
9 changed files with 0 additions and 54 deletions

View File

@@ -1620,14 +1620,6 @@ void ScriptMgr::OnQuestAbandon(Player* player, uint32 questId)
}
// Player anti cheat
void ScriptMgr::AnticheatSetSkipOnePacketForASH(Player* player, bool apply)
{
ExecuteScript<PlayerScript>([&](PlayerScript* script)
{
script->AnticheatSetSkipOnePacketForASH(player, apply);
});
}
void ScriptMgr::AnticheatSetCanFlybyServer(Player* player, bool apply)
{
ExecuteScript<PlayerScript>([&](PlayerScript* script)

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@@ -526,7 +526,6 @@ public:
[[nodiscard]] virtual bool OnCanPlayerFlyInZone(Player* /*player*/, uint32 /*mapId*/, uint32 /*zoneId*/, SpellInfo const* /*bySpell*/) { return true; }
// Passive Anticheat System
virtual void AnticheatSetSkipOnePacketForASH(Player* /*player*/, bool /*apply*/) { }
virtual void AnticheatSetCanFlybyServer(Player* /*player*/, bool /*apply*/) { }
virtual void AnticheatSetUnderACKmount(Player* /*player*/) { }
virtual void AnticheatSetRootACKUpd(Player* /*player*/) { }