chore(Core/Player): remove unused AnticheatSetSkipOnePacketForASH() function (#17947)

This commit is contained in:
Tristan 'Natrist' Cormier
2023-12-08 19:09:52 -05:00
committed by GitHub
parent 4d935d6d8a
commit ac676f87ab
9 changed files with 0 additions and 54 deletions

View File

@@ -18543,11 +18543,6 @@ void Unit::SetFeared(bool apply, Unit* fearedBy /*= nullptr*/, bool isFear /*= f
{
SetTarget();
GetMotionMaster()->MoveFleeing(fearedBy, isFear ? 0 : sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_FLEE_DELAY));
if (GetTypeId() == TYPEID_PLAYER)
{
sScriptMgr->AnticheatSetSkipOnePacketForASH(ToPlayer(), true);
}
}
else
{
@@ -18580,11 +18575,6 @@ void Unit::SetConfused(bool apply)
{
SetTarget();
GetMotionMaster()->MoveConfused();
if (GetTypeId() == TYPEID_PLAYER)
{
sScriptMgr->AnticheatSetSkipOnePacketForASH(ToPlayer(), true);
}
}
else
{
@@ -19439,7 +19429,6 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ)
if (player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || player->HasAuraType(SPELL_AURA_FLY))
player->SetCanFly(true, true);
sScriptMgr->AnticheatSetSkipOnePacketForASH(player, true);
player->SetCanKnockback(true);
}
}
@@ -19898,7 +19887,6 @@ void Unit::EnterVehicle(Unit* base, int8 seatId)
if (Player* player = ToPlayer())
{
sScriptMgr->AnticheatSetUnderACKmount(player);
sScriptMgr->AnticheatSetSkipOnePacketForASH(player, true);
}
}
@@ -19941,7 +19929,6 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a
return;
sScriptMgr->AnticheatSetUnderACKmount(player);
sScriptMgr->AnticheatSetSkipOnePacketForASH(player, true);
InterruptNonMeleeSpells(false);
player->StopCastingCharm();
@@ -20014,7 +20001,6 @@ void Unit::ExitVehicle(Position const* /*exitPosition*/)
if (Player* player = ToPlayer())
{
sScriptMgr->AnticheatSetUnderACKmount(player);
sScriptMgr->AnticheatSetSkipOnePacketForASH(player, true);
}
}
@@ -20088,7 +20074,6 @@ void Unit::_ExitVehicle(Position const* exitPosition)
player->SetFallInformation(GameTime::GetGameTime().count(), GetPositionZ());
sScriptMgr->AnticheatSetUnderACKmount(player);
sScriptMgr->AnticheatSetSkipOnePacketForASH(player, true);
}
else if (HasUnitMovementFlag(MOVEMENTFLAG_ROOT))
{