chore(core): Cleanup code p2 (#16041)

* Update AchievementMgr.cpp

* Update M2Stores.cpp

* Update LFGHandler.cpp

* Update PetHandler.cpp

* Update WaypointMovementGenerator.cpp

* Update ScriptMgr.cpp

* Update SpellAuras.cpp

* Update Spell.cpp

* Update SecretMgr.cpp

* Update SpellScript.cpp

* Update SecretMgr.cpp

* Update Spell.cpp

* Update SpellAuras.cpp

* Add files via upload

* Update PetHandler.cpp

* Update PetHandler.cpp

* Update CalendarMgr.cpp

* Update LFG.h

* Update WaypointMovementGenerator.cpp

* Update MapScripts.cpp

* Update Unit.cpp

* Update SmartScript.cpp
This commit is contained in:
天鹿
2023-05-14 02:00:29 +08:00
committed by GitHub
parent 5c5c28c715
commit ab7c12fe41
11 changed files with 27 additions and 27 deletions

View File

@@ -375,7 +375,7 @@ void FlightPathMovementGenerator::DoReset(Player* player)
if (currentNodeId == end)
{
LOG_DEBUG("movement.flightpath", "FlightPathMovementGenerator::DoReset: trying to start a flypath from the end point. {}", player->GetGUID().ToString().c_str());
LOG_DEBUG("movement.flightpath", "FlightPathMovementGenerator::DoReset: trying to start a flypath from the end point. {}", player->GetGUID().ToString());
return;
}
@@ -406,7 +406,7 @@ bool FlightPathMovementGenerator::DoUpdate(Player* player, uint32 /*diff*/)
bool departureEvent = true;
do
{
ASSERT(i_currentNode < i_path.size(), "Point Id: {}\n{}", pointId, player->GetGUID().ToString().c_str());
ASSERT(i_currentNode < i_path.size(), "Point Id: {}\n{}", pointId, player->GetGUID().ToString());
DoEventIfAny(player, i_path[i_currentNode], departureEvent);
while (!_pointsForPathSwitch.empty() && _pointsForPathSwitch.front().PathIndex <= i_currentNode)
@@ -460,7 +460,7 @@ void FlightPathMovementGenerator::DoEventIfAny(Player* player, TaxiPathNodeEntry
{
if (uint32 eventid = departure ? node->departureEventID : node->arrivalEventID)
{
LOG_DEBUG("maps.script", "Taxi {} event {} of node {} of path {} for player {}", departure ? "departure" : "arrival", eventid, node->index, node->path, player->GetName().c_str());
LOG_DEBUG("maps.script", "Taxi {} event {} of node {} of path {} for player {}", departure ? "departure" : "arrival", eventid, node->index, node->path, player->GetName());
player->GetMap()->ScriptsStart(sEventScripts, eventid, player, player);
}
}