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feat(Core/Config): Add parameter to load all grids of all non-instanced maps on server start (#2283)
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@@ -203,15 +203,6 @@ SaveRespawnTimeImmediately = 1
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MaxOverspeedPings = 2
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#
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# GridUnload
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# Description: Unload grids to save memory. Can be disabled if enough memory is available
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# to speed up moving players to new grids.
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# Default: 1 - (enable, Unload grids)
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# 0 - (disable, Do not unload grids)
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GridUnload = 1
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#
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# CloseIdleConnections
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# Description: Automatically close idle connections.
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@@ -246,13 +237,6 @@ SocketTimeOutTimeActive = 60000
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SessionAddDelay = 10000
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#
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# GridCleanUpDelay
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# Description: Time (in milliseconds) grid clean up delay.
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# Default: 300000 - (5 minutes)
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GridCleanUpDelay = 300000
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#
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# MapUpdateInterval
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# Description: Time (milliseconds) for map update interval.
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@@ -416,6 +400,18 @@ CleanCharacterDB = 0
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PersistentCharacterCleanFlags = 0
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#
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# PreloadAllNonInstancedMapGrids
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# Description: Preload all grids on all non-instanced maps. This will take a great amount
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# of additional RAM (ca. 9 GB) and causes the server to take longer to start,
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# but can increase performance if used on a server with a high amount of players.
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# It will also activate all creatures which are set active (e.g. the Fel Reavers
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# in Hellfire Peninsula) on server start.
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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PreloadAllNonInstancedMapGrids = 0
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#
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###################################################################################################
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