mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-04 11:33:48 +00:00
feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
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commit
ab4ee71762
@@ -198,10 +198,10 @@ public:
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summon->SetReactState(REACT_PASSIVE);
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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me->RemoveUnitFlag(UNIT_FLAG_DISABLE_MOVE);
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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}
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};
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@@ -293,11 +293,11 @@ public:
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}
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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me->SetControlled(false, UNIT_STATE_ROOT);
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me->DisableRotate(false);
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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}
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};
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@@ -164,10 +164,10 @@ public:
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Talk(RAND(SAY_SLAY_1, SAY_SLAY_2));
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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me->SetControlled(false, UNIT_STATE_ROOT);
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (startFightTimer)
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Reset();
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}
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@@ -153,9 +153,9 @@ public:
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Talk(RAND(SAY_SLAY_1, SAY_SLAY_2));
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (startFightTimer)
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Reset();
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}
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@@ -751,9 +751,9 @@ public:
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DoMeleeAttackIfReady();
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (me->GetInstanceScript()->GetData(DATA_WAVE_NUMBER))
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
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}
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@@ -847,9 +847,9 @@ public:
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DoMeleeAttackIfReady();
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (me->GetInstanceScript()->GetData(DATA_WAVE_NUMBER))
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
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}
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@@ -892,12 +892,12 @@ public:
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npc_phantom_mageAI::UpdateAI(diff);
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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if (numOfUpd)
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return;
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (me->IsSummon())
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me->ToTempSummon()->DespawnOrUnsummon(1);
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}
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@@ -990,9 +990,9 @@ public:
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DoMeleeAttackIfReady();
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (me->GetInstanceScript()->GetData(DATA_WAVE_NUMBER))
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
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}
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@@ -1073,9 +1073,9 @@ public:
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DoMeleeAttackIfReady();
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (me->GetInstanceScript()->GetData(DATA_WAVE_NUMBER))
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
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}
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@@ -1157,9 +1157,9 @@ public:
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DoSpellAttackIfReady(SPELL_SHOOT);
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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if (me->GetInstanceScript()->GetData(DATA_WAVE_NUMBER))
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
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}
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@@ -1202,7 +1202,7 @@ public:
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Position p = me->GetHomePosition();
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if (me->GetExactDist(&p) > 30.0f)
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{
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EnterEvadeMode();
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EnterEvadeMode(EVADE_REASON_OTHER);
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return;
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}
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@@ -1234,10 +1234,10 @@ public:
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pInstance->SetData(DATA_FROSTSWORN_GENERAL, DONE);
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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pInstance->SetData(ACTION_SPIRITUAL_REFLECTIONS_HIDE, 1);
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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}
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};
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@@ -1296,10 +1296,10 @@ public:
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me->CastSpell((Unit*)nullptr, SPELL_SPIRIT_BURST, false);
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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me->UpdatePosition(me->GetHomePosition(), true);
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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me->SetVisible(false);
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}
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};
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@@ -219,7 +219,7 @@ public:
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if (x < 600.0f || x > 770.0f || y < -270.0f || y > -137.0f || z < 514.0f || z > 550.0f)
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{
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me->SetHealth(me->GetMaxHealth());
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EnterEvadeMode();
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EnterEvadeMode(EVADE_REASON_OTHER);
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if (CreatureGroup* f = me->GetFormation())
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{
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const CreatureGroup::CreatureGroupMemberType& m = f->GetMembers();
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@@ -289,11 +289,11 @@ public:
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Talk(SAY_SLAY_1);
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason why) override
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{
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me->SetControlled(false, UNIT_STATE_ROOT);
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me->DisableRotate(false);
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ScriptedAI::EnterEvadeMode();
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ScriptedAI::EnterEvadeMode(why);
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}
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};
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@@ -1117,7 +1117,7 @@ public:
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return who->GetEntry() == NPC_FALLEN_WARRIOR;
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}
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void EnterEvadeMode() override
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void EnterEvadeMode(EvadeReason /* why */) override
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{
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if (!me->IsAlive() || me->IsInEvadeMode())
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return;
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