From aab3348e65ba6be435f0224ddd1910e11293cb7b Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 16 May 2022 21:36:21 -0300 Subject: [PATCH] Fix(Script/SAI/Misc) Eversong Partygoers (#11786) * Fix(Script/SAI/Misc) Eversong Partygoers * Update zone_eversong_woods.cpp --- .../rev_1652734139275905167.sql | 61 +++++ .../EasternKingdoms/zone_eversong_woods.cpp | 210 +++++++++++++++++- 2 files changed, 263 insertions(+), 8 deletions(-) create mode 100644 data/sql/updates/pending_db_world/rev_1652734139275905167.sql diff --git a/data/sql/updates/pending_db_world/rev_1652734139275905167.sql b/data/sql/updates/pending_db_world/rev_1652734139275905167.sql new file mode 100644 index 000000000..d86d96247 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1652734139275905167.sql @@ -0,0 +1,61 @@ +-- Add Missing gossip text +DELETE FROM `gossip_menu` WHERE `MenuID`=7346 AND `TextID`=8760; +INSERT INTO `gossip_menu` (`MenuID`,`TextID`) VALUES (7346,8760); + +-- Conditions for gossip text +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=7346; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(14,7346,8759,0,0,8,0,9067,0,0,1,0,0,'','Show gossip text 8759 if quest ''The Party Never Ends'' is not rewarded'), +(14,7346,8760,0,0,8,0,9067,0,0,0,0,0,'','Show gossip text 8760 if quest ''The Party Never Ends'' is rewarded'); + +-- Remove hack SAI from Fireworks Launchers +UPDATE `gameobject_template` SET `AIName`='' WHERE `entry`=180771; +DELETE FROM `smart_scripts` WHERE `entryorguid`=180771 AND `source_type`=1; +DELETE FROM `smart_scripts` WHERE `entryorguid`=17056 AND `source_type`=0; +-- Correct facing +UPDATE `creature` SET `orientation`=2.14675498 WHERE `guid`=59449; + +-- Correct equipment +UPDATE `creature` SET `equipment_id`=0 WHERE `id1`=17056; +-- Correct Addon +UPDATE `creature_addon` SET `bytes1`=0,`bytes2`=1,`emote`=0 WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id1`=17056); +UPDATE `creature_addon` SET `auras`='42386' WHERE `guid` IN (59434); +-- Move start location +UPDATE `creature` SET `position_x`=8679.53,`position_y`=-6342.703,`position_z`=55.914032,`orientation`=6.2308254 WHERE `guid`=59444; + +-- Add Missing meat equipment +DELETE FROM `creature_equip_template` WHERE `CreatureID`=17056 AND `ID`=2; +INSERT INTO `creature_equip_template` (`CreatureID`,`ID`,`ItemID1`,`ItemID2`,`ItemID3`,`VerifiedBuild`) VALUES (17056,2,2202,0,0,0); + +-- Pathing for Eversong Partygoer Entry: 17056 +DELETE FROM `waypoint_data` WHERE `id` IN (594440,594441,594442,594443,594444); +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES +(594440,1,8680.874,-6340.5757,55.93538,0,0,0,0,100,0), +(594440,2,8685.874,-6338.5757,55.94099,0,0,0,0,100,0), +(594440,3,8687.746,-6339.301,55.93539,0,0,0,0,100,0), +(594440,4,8687.746,-6339.301,55.93539,4.502949,1000,0,0,100,0), +(594441,1,8689.3545,-6332.7295,55.95669,0,0,0,0,100,0), +(594441,2,8691,-6332.577,55.95949,0,0,0,0,100,0), +(594441,3,8691,-6332.577,55.95949,5.148721,1000,0,0,100,0), +(594442,1,8681.171,-6329.512,55.948093,0,0,0,0,100,0), +(594442,2,8681.171,-6329.512,55.948093,2.303835,1000,0,0,100,0), +(594443,1,8675.356,-6334.1494,55.932705,0,0,0,0,100,0), +(594443,2,8675.356,-6334.1494,55.932705,3.124139,1000,0,0,100,0), +(594444,1,8678.709,-6342.523,55.915527,0,0,0,0,100,0), +(594444,2,8679.53,-6342.703,55.914032,0,0,0,0,100,0), +(594444,3,8679.53,-6342.703,55.914032,6.230825,1000,0,0,100,0); + +UPDATE `creature` SET `ScriptName`='npc_partygoer_pather' WHERE `guid`=59444; +UPDATE `creature` SET `ScriptName`='npc_partygoer' WHERE `guid` IN (59435,59436,59437,59438,59439,59440,59441,59442,59443,59445,59446,59447,59448,59449); + +-- Sempstress Ambershine SAI +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16366; +DELETE FROM `smart_scripts` WHERE `entryorguid`=16366 AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(16366,0,0,0,1,0,100,0,8000,15000,8000,15000,0,10,1,5,11,18,24,25,1,0,0,0,0,0,0,0,0,'Sempstress Ambershine - OOC - Random Emote'); + +-- Botanist Tyniarrel SAI +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16367; +DELETE FROM `smart_scripts` WHERE `entryorguid`=16367 AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(16367,0,0,0,1,0,100,0,8000,15000,8000,15000,0,10,1,5,11,18,24,25,1,0,0,0,0,0,0,0,0,'Botanist Tyniarrel - OOC - Random Emote'); diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index 19a74c851..ae193d930 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -15,16 +15,210 @@ * with this program. If not, see . */ -/* ScriptData -SDName: Eversong_Woods -SD%Complete: 95 -SDComment: Quest support: -SDCategory: Eversong Woods -EndScriptData */ +#include "Common.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" -/* ContentData -EndContentData */ +enum Partygoer_Pather +{ + EVENT_PATH = 1, + EVENT_RANDOM_ACTION_PATHER = 2, + EVENT_REMOVE_EQUIPMENT_PATHER = 3, + EVENT_STOP_DANCING_PATHER = 4 +}; + +struct npc_partygoer_pather : public ScriptedAI +{ + npc_partygoer_pather(Creature* creature) : ScriptedAI(creature) + { + Initialize(); + } + + void Initialize() + { + _path = 594440; + } + + void Reset() override + { + _events.ScheduleEvent(EVENT_RANDOM_ACTION_PATHER, urand(11000, 14000)); + } + + void PathEndReached(uint32 /*pathId*/) override + { + ++_path; + if (_path > 594444) + _path = 594440; + + _events.ScheduleEvent(EVENT_RANDOM_ACTION_PATHER, urand(11000,14000)); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_PATH: + me->GetMotionMaster()->MovePath(_path, false); + break; + case EVENT_RANDOM_ACTION_PATHER: + { + int8 _action = urand(1, 5); + + switch (_action) + { + case 1: + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK); + _events.ScheduleEvent(EVENT_PATH, 11000); + break; + case 2: + me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); + _events.ScheduleEvent(EVENT_PATH, 11000); + break; + case 3: + me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); + _events.ScheduleEvent(EVENT_PATH, 11000); + break; + case 4: + me->LoadEquipment(urand(1, 2)); + me->HandleEmoteCommand(EMOTE_ONESHOT_EAT_NO_SHEATHE); + _events.ScheduleEvent(EVENT_REMOVE_EQUIPMENT_PATHER, 4000); + break; + case 5: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCE); + _events.ScheduleEvent(EVENT_STOP_DANCING_PATHER, 6000); + break; + } + break; + } + case EVENT_REMOVE_EQUIPMENT_PATHER: + me->LoadEquipment(0, true); + _events.ScheduleEvent(EVENT_PATH, 8000); + break; + case EVENT_STOP_DANCING_PATHER: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); + _events.ScheduleEvent(EVENT_PATH, 5000); + break; + break; + } + } + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } + +private: + EventMap _events; + uint32 _path; +}; + +enum Partygoer +{ + EVENT_RANDOM_ACTION = 5, + EVENT_REMOVE_EQUIPMENT = 6, + EVENT_STOP_DANCING = 7, + EVENT_THROW_FIREWORKS = 8, + EVENT_RESET_FACING = 9, + GO_FIREWORKS_LAUNCHER = 180771 +}; + +struct npc_partygoer : public ScriptedAI +{ + npc_partygoer(Creature* creature) : ScriptedAI(creature) + { + Initialize(); + } + + void Initialize() + { + _facing = me->GetOrientation(); + } + + void Reset() override + { + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(1000, 20000)); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_RANDOM_ACTION: + { + int8 _action = urand(1, 6); + + switch (_action) + { + case 1: + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(13000, 20000)); + break; + case 2: + me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(13000, 20000)); + break; + case 3: + me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(13000, 20000)); + break; + case 4: + me->LoadEquipment(urand(1, 2)); + me->HandleEmoteCommand(EMOTE_ONESHOT_EAT_NO_SHEATHE); + _events.ScheduleEvent(EVENT_REMOVE_EQUIPMENT, 4000); + break; + case 5: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCE); + _events.ScheduleEvent(EVENT_STOP_DANCING, urand(8000, 16000)); + break; + case 6: + if (GameObject* launcher = me->FindNearestGameObject(GO_FIREWORKS_LAUNCHER, 20.0f)) + me->SetFacingToObject(launcher); + _events.ScheduleEvent(EVENT_THROW_FIREWORKS, 1000); + break; + } + break; + } + case EVENT_REMOVE_EQUIPMENT: + me->LoadEquipment(0, true); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(10000, 20000)); + break; + case EVENT_STOP_DANCING: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(10000, 20000)); + break; + case EVENT_THROW_FIREWORKS: + me->CastSpell(me, 26295); + _events.ScheduleEvent(EVENT_RESET_FACING, 3000); + break; + case EVENT_RESET_FACING: + me->SetFacingTo(_facing); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, urand(12000, 20000)); + break; + } + } + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } + +private: + EventMap _events; + float _facing; +}; void AddSC_eversong_woods() { + RegisterCreatureAI(npc_partygoer_pather); + RegisterCreatureAI(npc_partygoer); }