diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index e2c6828ef..717b8ee73 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -811,20 +811,6 @@ void SmartAI::JustSummoned(Creature* creature) { GetScript()->ProcessEventsFor(SMART_EVENT_SUMMONED_UNIT, creature); GetScript()->AddCreatureSummon(creature->GetGUID()); - - if (me->IsEngaged() && !creature->IsInEvadeMode()) - { - if (Unit* victim = me->GetVictim()) - { - creature->SetInCombatWith(victim); - victim->SetInCombatWith(creature); - - if (creature->CanHaveThreatList()) - { - creature->AddThreat(victim, 0.0f); - } - } - } } void SmartAI::SummonedCreatureDies(Creature* summon, Unit* /*killer*/)