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refactor(src/server/game): optimise imports (#20541)
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@@ -18,7 +18,8 @@
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#ifndef _CHARMINFO_H
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#define _CHARMINFO_H
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#include "Object.h"
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#include "Define.h"
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#include "ObjectGuid.h"
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#define MAX_SPELL_CHARM 4
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#define MAX_SPELL_VEHICLE 6
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