refactor(Scripts/Kalimdor): Spell Scripts registry macros (#19185)

* zone_dustwallow_marsh spell:spell_ooze_zap

* zone_dustwallow_marsh spell:spell_ooze_zap_channel_end

* zone_dustwallow_marsh spell:spell_energize_aoe

* zone_feralas spell:spell_gordunni_trap

* zone_durotar aura:spell_mount_check_aura

* zone_durotar spell:spell_voljin_war_drums

* zone_durotar spell:spell_voodoo

* boss_salramm aura:spell_boss_salramm_steal_flesh_aura

* instance_zulfarrak spell:spell_zulfarrak_summon_zulfarrak_zombies

* instance_zulfarrak spell:spell_zulfarrak_unlocking
This commit is contained in:
Jelle Meeus
2024-06-26 22:26:35 +02:00
committed by GitHub
parent b259ec6df7
commit a9c93cc94e
6 changed files with 210 additions and 312 deletions

View File

@@ -161,41 +161,35 @@ public:
};
};
class spell_boss_salramm_steal_flesh : public SpellScriptLoader
class spell_boss_salramm_steal_flesh_aura : public AuraScript
{
public:
spell_boss_salramm_steal_flesh() : SpellScriptLoader("spell_boss_salramm_steal_flesh") { }
PrepareAuraScript(spell_boss_salramm_steal_flesh_aura);
class spell_boss_salramm_steal_flesh_AuraScript : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareAuraScript(spell_boss_salramm_steal_flesh_AuraScript);
return ValidateSpellInfo({ SPELL_STEAL_FLESH_CASTER, SPELL_STEAL_FLESH_TARGET });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
Unit* target = GetUnitOwner();
if (caster)
{
caster->CastSpell(caster, SPELL_STEAL_FLESH_CASTER, true);
caster->CastSpell(target, SPELL_STEAL_FLESH_TARGET, true);
}
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_boss_salramm_steal_flesh_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
return new spell_boss_salramm_steal_flesh_AuraScript();
Unit* caster = GetCaster();
Unit* target = GetUnitOwner();
if (caster)
{
caster->CastSpell(caster, SPELL_STEAL_FLESH_CASTER, true);
caster->CastSpell(target, SPELL_STEAL_FLESH_TARGET, true);
}
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_boss_salramm_steal_flesh_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_boss_salramm()
{
new boss_salramm();
new spell_boss_salramm_steal_flesh();
RegisterSpellScript(spell_boss_salramm_steal_flesh_aura);
}

View File

@@ -457,86 +457,64 @@ public:
};
// 10247 - Summon Zul'Farrak Zombies
class spell_zulfarrak_summon_zulfarrak_zombies : public SpellScriptLoader
class spell_zulfarrak_summon_zulfarrak_zombies : public SpellScript
{
public:
spell_zulfarrak_summon_zulfarrak_zombies() : SpellScriptLoader("spell_zulfarrak_summon_zulfarrak_zombies") { }
PrepareSpellScript(spell_zulfarrak_summon_zulfarrak_zombies);
class spell_zulfarrak_summon_zulfarrak_zombies_SpellScript : public SpellScript
void HandleSummon(SpellEffIndex effIndex)
{
PrepareSpellScript(spell_zulfarrak_summon_zulfarrak_zombies_SpellScript);
void HandleSummon(SpellEffIndex effIndex)
if (effIndex == EFFECT_0)
{
if (effIndex == EFFECT_0)
{
if (roll_chance_i(30))
{
PreventHitDefaultEffect(effIndex);
return;
}
}
else if (roll_chance_i(40))
if (roll_chance_i(30))
{
PreventHitDefaultEffect(effIndex);
return;
}
}
void Register() override
else if (roll_chance_i(40))
{
OnEffectHit += SpellEffectFn(spell_zulfarrak_summon_zulfarrak_zombies_SpellScript::HandleSummon, EFFECT_0, SPELL_EFFECT_SUMMON);
OnEffectHit += SpellEffectFn(spell_zulfarrak_summon_zulfarrak_zombies_SpellScript::HandleSummon, EFFECT_1, SPELL_EFFECT_SUMMON);
PreventHitDefaultEffect(effIndex);
return;
}
};
}
SpellScript* GetSpellScript() const override
void Register() override
{
return new spell_zulfarrak_summon_zulfarrak_zombies_SpellScript;
OnEffectHit += SpellEffectFn(spell_zulfarrak_summon_zulfarrak_zombies::HandleSummon, EFFECT_0, SPELL_EFFECT_SUMMON);
OnEffectHit += SpellEffectFn(spell_zulfarrak_summon_zulfarrak_zombies::HandleSummon, EFFECT_1, SPELL_EFFECT_SUMMON);
}
};
// 10738 - Unlocking
class spell_zulfarrak_unlocking : public SpellScriptLoader
class spell_zulfarrak_unlocking : public SpellScript
{
public:
spell_zulfarrak_unlocking() : SpellScriptLoader("spell_zulfarrak_unlocking") { }
PrepareSpellScript(spell_zulfarrak_unlocking);
class spell_zulfarrak_unlocking_SpellScript : public SpellScript
void HandleOpenLock(SpellEffIndex /*effIndex*/)
{
PrepareSpellScript(spell_zulfarrak_unlocking_SpellScript);
void HandleOpenLock(SpellEffIndex /*effIndex*/)
GameObject* cage = GetHitGObj();
std::list<WorldObject*> cagesList;
Acore::AllWorldObjectsInRange objects(GetCaster(), 15.0f);
Acore::WorldObjectListSearcher<Acore::AllWorldObjectsInRange> searcher(GetCaster(), cagesList, objects);
Cell::VisitAllObjects(GetCaster(), searcher, 15.0f);
for (std::list<WorldObject*>::const_iterator itr = cagesList.begin(); itr != cagesList.end(); ++itr)
{
GameObject* cage = GetHitGObj();
std::list<WorldObject*> cagesList;
Acore::AllWorldObjectsInRange objects(GetCaster(), 15.0f);
Acore::WorldObjectListSearcher<Acore::AllWorldObjectsInRange> searcher(GetCaster(), cagesList, objects);
Cell::VisitAllObjects(GetCaster(), searcher, 15.0f);
for (std::list<WorldObject*>::const_iterator itr = cagesList.begin(); itr != cagesList.end(); ++itr)
{
if (GameObject* go = (*itr)->ToGameObject())
if (go->GetDisplayId() == cage->GetDisplayId())
go->UseDoorOrButton(0, false, GetCaster());
}
if (GameObject* go = (*itr)->ToGameObject())
if (go->GetDisplayId() == cage->GetDisplayId())
go->UseDoorOrButton(0, false, GetCaster());
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_zulfarrak_unlocking_SpellScript::HandleOpenLock, EFFECT_0, SPELL_EFFECT_OPEN_LOCK);
}
};
SpellScript* GetSpellScript() const override
void Register() override
{
return new spell_zulfarrak_unlocking_SpellScript();
OnEffectHitTarget += SpellEffectFn(spell_zulfarrak_unlocking::HandleOpenLock, EFFECT_0, SPELL_EFFECT_OPEN_LOCK);
}
};
void AddSC_instance_zulfarrak()
{
new instance_zulfarrak();
new spell_zulfarrak_summon_zulfarrak_zombies();
new spell_zulfarrak_unlocking();
RegisterSpellScript(spell_zulfarrak_summon_zulfarrak_zombies);
RegisterSpellScript(spell_zulfarrak_unlocking);
}

View File

@@ -361,90 +361,68 @@ public:
typedef npc_troll_volunteer::npc_troll_volunteerAI VolunteerAI;
class spell_mount_check : public SpellScriptLoader
class spell_mount_check_aura : public AuraScript
{
public:
spell_mount_check() : SpellScriptLoader("spell_mount_check") { }
PrepareAuraScript(spell_mount_check_aura);
class spell_mount_check_AuraScript : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareAuraScript(spell_mount_check_AuraScript)
return ValidateSpellInfo({ SPELL_MOUNTING_CHECK });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MOUNTING_CHECK });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* owner = target->GetOwner();
if (!owner)
return;
if (owner->IsMounted() && !target->IsMounted())
{
if (VolunteerAI* volunteerAI = CAST_AI(VolunteerAI, target->GetAI()))
target->Mount(volunteerAI->GetMountId());
}
else if (!owner->IsMounted() && target->IsMounted())
target->Dismount();
target->SetSpeed(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
target->SetSpeed(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mount_check_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
return new spell_mount_check_AuraScript();
Unit* target = GetTarget();
Unit* owner = target->GetOwner();
if (!owner)
return;
if (owner->IsMounted() && !target->IsMounted())
{
if (VolunteerAI* volunteerAI = CAST_AI(VolunteerAI, target->GetAI()))
target->Mount(volunteerAI->GetMountId());
}
else if (!owner->IsMounted() && target->IsMounted())
target->Dismount();
target->SetSpeed(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
target->SetSpeed(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mount_check_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
class spell_voljin_war_drums : public SpellScriptLoader
class spell_voljin_war_drums : public SpellScript
{
public:
spell_voljin_war_drums() : SpellScriptLoader("spell_voljin_war_drums") { }
PrepareSpellScript(spell_voljin_war_drums);
class spell_voljin_war_drums_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareSpellScript(spell_voljin_war_drums_SpellScript)
return ValidateSpellInfo({ SPELL_MOTIVATE_1, SPELL_MOTIVATE_2 });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MOTIVATE_1, SPELL_MOTIVATE_2 });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
uint32 motivate = 0;
if (target->GetEntry() == NPC_CITIZEN_1)
motivate = SPELL_MOTIVATE_1;
else if (target->GetEntry() == NPC_CITIZEN_2)
motivate = SPELL_MOTIVATE_2;
if (motivate)
caster->CastSpell(target, motivate, false);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voljin_war_drums_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
void HandleDummy(SpellEffIndex /*effIndex*/)
{
return new spell_voljin_war_drums_SpellScript();
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
uint32 motivate = 0;
if (target->GetEntry() == NPC_CITIZEN_1)
motivate = SPELL_MOTIVATE_1;
else if (target->GetEntry() == NPC_CITIZEN_2)
motivate = SPELL_MOTIVATE_2;
if (motivate)
caster->CastSpell(target, motivate, false);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voljin_war_drums::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -460,45 +438,34 @@ enum VoodooSpells
};
// 17009
class spell_voodoo : public SpellScriptLoader
class spell_voodoo : public SpellScript
{
public:
spell_voodoo() : SpellScriptLoader("spell_voodoo") { }
PrepareSpellScript(spell_voodoo);
class spell_voodoo_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareSpellScript(spell_voodoo_SpellScript)
return ValidateSpellInfo(
{
SPELL_BREW,
SPELL_GHOSTLY,
SPELL_HEX1,
SPELL_HEX2,
SPELL_HEX3,
SPELL_GROW,
SPELL_LAUNCH
});
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_BREW,
SPELL_GHOSTLY,
SPELL_HEX1,
SPELL_HEX2,
SPELL_HEX3,
SPELL_GROW,
SPELL_LAUNCH
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint32 spellid = RAND(SPELL_BREW, SPELL_GHOSTLY, RAND(SPELL_HEX1, SPELL_HEX2, SPELL_HEX3), SPELL_GROW, SPELL_LAUNCH);
if (Unit* target = GetHitUnit())
GetCaster()->CastSpell(target, spellid, false);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voodoo_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
void HandleDummy(SpellEffIndex /*effIndex*/)
{
return new spell_voodoo_SpellScript();
uint32 spellid = RAND(SPELL_BREW, SPELL_GHOSTLY, RAND(SPELL_HEX1, SPELL_HEX2, SPELL_HEX3), SPELL_GROW, SPELL_LAUNCH);
if (Unit* target = GetHitUnit())
GetCaster()->CastSpell(target, spellid, false);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voodoo::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -507,8 +474,8 @@ void AddSC_durotar()
new npc_tiger_matriarch_credit();
new npc_tiger_matriarch();
new npc_troll_volunteer();
new spell_mount_check();
new spell_voljin_war_drums();
new spell_voodoo();
RegisterSpellScript(spell_mount_check_aura);
RegisterSpellScript(spell_voljin_war_drums);
RegisterSpellScript(spell_voodoo);
}

View File

@@ -30,135 +30,102 @@ enum SpellScripts
SPELL_ENERGIZED = 42492,
};
class spell_ooze_zap : public SpellScriptLoader
class spell_ooze_zap : public SpellScript
{
public:
spell_ooze_zap() : SpellScriptLoader("spell_ooze_zap") { }
PrepareSpellScript(spell_ooze_zap);
class spell_ooze_zap_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareSpellScript(spell_ooze_zap_SpellScript);
return ValidateSpellInfo({ SPELL_OOZE_ZAP });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_OOZE_ZAP });
}
SpellCastResult CheckRequirement()
{
if (!GetCaster()->HasAura(GetSpellInfo()->Effects[EFFECT_1].CalcValue()))
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; // This is actually correct
if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (GetHitUnit())
GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_ooze_zap_SpellScript::CheckRequirement);
}
};
SpellScript* GetSpellScript() const override
SpellCastResult CheckRequirement()
{
return new spell_ooze_zap_SpellScript();
if (!GetCaster()->HasAura(GetSpellInfo()->Effects[EFFECT_1].CalcValue()))
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; // This is actually correct
if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (GetHitUnit())
GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_ooze_zap::CheckRequirement);
}
};
class spell_ooze_zap_channel_end : public SpellScriptLoader
class spell_ooze_zap_channel_end : public SpellScript
{
public:
spell_ooze_zap_channel_end() : SpellScriptLoader("spell_ooze_zap_channel_end") { }
PrepareSpellScript(spell_ooze_zap_channel_end);
class spell_ooze_zap_channel_end_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareSpellScript(spell_ooze_zap_channel_end_SpellScript);
return ValidateSpellInfo({ SPELL_OOZE_ZAP_CHANNEL_END });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_OOZE_ZAP_CHANNEL_END });
}
void HandleDummy(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* player = GetCaster()->ToPlayer())
player->CastSpell(player, SPELL_OOZE_CHANNEL_CREDIT, true);
Unit::Kill(GetHitUnit(), GetHitUnit());
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap_channel_end_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
void HandleDummy(SpellEffIndex effIndex)
{
return new spell_ooze_zap_channel_end_SpellScript();
PreventHitDefaultEffect(effIndex);
if (Player* player = GetCaster()->ToPlayer())
player->CastSpell(player, SPELL_OOZE_CHANNEL_CREDIT, true);
Unit::Kill(GetHitUnit(), GetHitUnit());
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap_channel_end::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
class spell_energize_aoe : public SpellScriptLoader
class spell_energize_aoe : public SpellScript
{
public:
spell_energize_aoe() : SpellScriptLoader("spell_energize_aoe") { }
PrepareSpellScript(spell_energize_aoe);
class spell_energize_aoe_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareSpellScript(spell_energize_aoe_SpellScript);
return ValidateSpellInfo({ SPELL_ENERGIZED });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ENERGIZED });
}
void FilterTargets(std::list<WorldObject*>& targets)
{
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
{
if ((*itr)->GetTypeId() == TYPEID_PLAYER && (*itr)->ToPlayer()->GetQuestStatus(GetSpellInfo()->Effects[EFFECT_1].CalcValue()) == QUEST_STATUS_INCOMPLETE)
++itr;
else
targets.erase(itr++);
}
targets.push_back(GetCaster());
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
GetCaster()->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_energize_aoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
SpellScript* GetSpellScript() const override
void FilterTargets(std::list<WorldObject*>& targets)
{
return new spell_energize_aoe_SpellScript();
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
{
if ((*itr)->GetTypeId() == TYPEID_PLAYER && (*itr)->ToPlayer()->GetQuestStatus(GetSpellInfo()->Effects[EFFECT_1].CalcValue()) == QUEST_STATUS_INCOMPLETE)
++itr;
else
targets.erase(itr++);
}
targets.push_back(GetCaster());
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
GetCaster()->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_energize_aoe::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
void AddSC_dustwallow_marsh()
{
new spell_ooze_zap();
new spell_ooze_zap_channel_end();
new spell_energize_aoe();
RegisterSpellScript(spell_ooze_zap);
RegisterSpellScript(spell_ooze_zap_channel_end);
RegisterSpellScript(spell_energize_aoe);
}

View File

@@ -33,39 +33,28 @@ enum GordunniTrap
GO_GORDUNNI_DIRT_MOUND = 144064,
};
class spell_gordunni_trap : public SpellScriptLoader
class spell_gordunni_trap : public SpellScript
{
public:
spell_gordunni_trap() : SpellScriptLoader("spell_gordunni_trap") { }
PrepareSpellScript(spell_gordunni_trap);
class spell_gordunni_trap_SpellScript : public SpellScript
void HandleDummy()
{
PrepareSpellScript(spell_gordunni_trap_SpellScript);
if (Unit* caster = GetCaster())
if (GameObject* chest = caster->SummonGameObject(GO_GORDUNNI_DIRT_MOUND, caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0))
{
chest->SetSpellId(GetSpellInfo()->Id);
caster->RemoveGameObject(chest, false);
}
}
void HandleDummy()
{
if (Unit* caster = GetCaster())
if (GameObject* chest = caster->SummonGameObject(GO_GORDUNNI_DIRT_MOUND, caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0))
{
chest->SetSpellId(GetSpellInfo()->Id);
caster->RemoveGameObject(chest, false);
}
}
void Register() override
{
OnCast += SpellCastFn(spell_gordunni_trap_SpellScript::HandleDummy);
}
};
SpellScript* GetSpellScript() const override
void Register() override
{
return new spell_gordunni_trap_SpellScript();
OnCast += SpellCastFn(spell_gordunni_trap::HandleDummy);
}
};
void AddSC_feralas()
{
new spell_gordunni_trap();
RegisterSpellScript(spell_gordunni_trap);
}