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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): remove ace_autoptr, cleanup (#3276)
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@@ -6,52 +6,44 @@
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#include <OpenSSLCrypto.h>
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#include <openssl/crypto.h>
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#include <ace/Thread_Mutex.h>
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#if defined(OPENSSL_VERSION_NUMBER) && OPENSSL_VERSION_NUMBER < 0x1010000fL
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#include <vector>
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#include <ace/Thread.h>
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std::vector<ACE_Thread_Mutex*> cryptoLocks;
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static void lockingCallback(int mode, int type, const char* /*file*/, int /*line*/)
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#include <thread>
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#include <mutex>
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std::vector<std::mutex*> cryptoLocks;
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static void lockingCallback(int mode, int type, char const* /*file*/, int /*line*/)
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{
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if (mode & CRYPTO_LOCK)
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cryptoLocks[type]->acquire();
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cryptoLocks[type]->lock();
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else
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cryptoLocks[type]->release();
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cryptoLocks[type]->unlock();
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}
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static void threadIdCallback(CRYPTO_THREADID * id)
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{
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(void)id;
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/// ACE_thread_t turns out to be a struct under Mac OS.
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#ifndef __APPLE__
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CRYPTO_THREADID_set_numeric(id, ACE_Thread::self());
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#else
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CRYPTO_THREADID_set_pointer(id, ACE_Thread::self());
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#endif
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CRYPTO_THREADID_set_numeric(id, std::hash<std::thread::id>()(std::this_thread::get_id()));
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}
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void OpenSSLCrypto::threadsSetup()
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{
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cryptoLocks.resize(CRYPTO_num_locks());
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for(int i = 0 ; i < CRYPTO_num_locks(); ++i)
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{
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cryptoLocks[i] = new ACE_Thread_Mutex();
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cryptoLocks[i] = new std::mutex();
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}
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(void)&threadIdCallback;
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CRYPTO_THREADID_set_callback(threadIdCallback);
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(void)&lockingCallback;
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CRYPTO_set_locking_callback(lockingCallback);
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}
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void OpenSSLCrypto::threadsCleanup()
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{
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CRYPTO_set_locking_callback(NULL);
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CRYPTO_THREADID_set_callback(NULL);
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CRYPTO_set_locking_callback(nullptr);
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CRYPTO_THREADID_set_callback(nullptr);
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for(int i = 0 ; i < CRYPTO_num_locks(); ++i)
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{
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delete cryptoLocks[i];
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}
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cryptoLocks.resize(0);
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}
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}
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#endif
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