fix(Core/Misc): bunch of crashfixes (#7307)

This commit is contained in:
Viste
2021-09-14 15:38:56 +03:00
committed by GitHub
parent bd956b5a57
commit a9796af174
56 changed files with 435 additions and 328 deletions

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@@ -16960,7 +16960,7 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp
creature->AI()->JustDied(killer ? killer : victim);
if (TempSummon* summon = creature->ToTempSummon())
if (Unit* summoner = summon->GetSummoner())
if (Unit* summoner = summon->GetSummonerUnit())
if (summoner->ToCreature() && summoner->IsAIEnabled)
summoner->ToCreature()->AI()->SummonedCreatureDies(creature, killer);