fix(Core/Misc): bunch of crashfixes (#7307)

This commit is contained in:
Viste
2021-09-14 15:38:56 +03:00
committed by GitHub
parent bd956b5a57
commit a9796af174
56 changed files with 435 additions and 328 deletions

View File

@@ -51,7 +51,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= nullptr*/, float maxRange
creature->AI()->AttackStart(nearTarget);
else if (creature->IsSummon())
{
if (Unit* summoner = creature->ToTempSummon()->GetSummoner())
if (Unit* summoner = creature->ToTempSummon()->GetSummonerUnit())
{
Unit* target = summoner->getAttackerForHelper();
if (!target && summoner->CanHaveThreatList() && !summoner->getThreatManager().isThreatListEmpty())