diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index c8374e34f..bce65ffa0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -371,14 +371,6 @@ public: void EnterEvadeMode(EvadeReason why) override { - if (!me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE)) // this flag is removed after she lands and can be engaged - { - const Map::PlayerList& pl = me->GetMap()->GetPlayers(); - for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr) - if (Player* p = itr->GetSource()) - if (p->IsAlive() && !p->IsGameMaster() && p->GetExactDist(&SindragosaLandPos) < 200.0f && !p->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL)) - Unit::Kill(me, p); - } me->DisableRotate(false); me->SetControlled(false, UNIT_STATE_ROOT); BossAI::EnterEvadeMode(why);