fix(DB/SmartAI): port Shadow of Doom script to SmartAI (#22735)

This commit is contained in:
Jelle Meeus
2025-08-27 15:32:59 -07:00
committed by GitHub
parent a3131d5cdb
commit a957b4a5b7
3 changed files with 13 additions and 68 deletions

View File

@@ -802,69 +802,6 @@ struct npc_cultist_engineer : public ScriptedAI
}
};
struct npc_shadow_of_doom : public CombatAI
{
npc_shadow_of_doom(Creature* creature) : CombatAI(creature) { }
void JustEngagedWith(Unit* /*who*/) override
{
scheduler.Schedule(2s, [&](TaskContext context)
{
DoCastVictim(SPELL_MINDFLAY);
context.Repeat(6500ms, 13s);
}).Schedule(2s, [&](TaskContext context)
{
DoCastVictim(SPELL_FEAR);
context.Repeat(14500ms, 14500ms);
});
}
void Reset() override
{
scheduler.CancelAll();
me->SetImmuneToPC(false);
}
void IsSummonedBy(WorldObject* summoner) override
{
if (!summoner)
return;
if (Player* player = summoner->ToPlayer())
{
me->SetImmuneToPC(true);
me->SetFacingToObject(player);
Talk(SHADOW_OF_DOOM_SAY_AGGRO, player);
DoCastSelf(SPELL_SPAWN_SMOKE, true);
scheduler.Schedule(5s, [this, player](TaskContext const& /*context*/)
{
me->SetImmuneToPC(false);
if (me->CanStartAttack(player))
AttackStart(player);
});
}
}
void JustDied(Unit* /*pKiller*/) override
{
DoCastSelf(SPELL_ZAP_CRYSTAL_CORPSE, true);
}
void SpellHit(Unit* /* caster */, SpellInfo const* spell) override
{
if (spell->Id == SPELL_SPIRIT_SPAWN_OUT)
me->DespawnOrUnsummon(3000);
}
void UpdateAI(uint32 const diff) override
{
scheduler.Update(diff);
DoMeleeAttackIfReady();
}
};
struct npc_flameshocker : public CombatAI
{
npc_flameshocker(Creature* creature) : CombatAI(creature) { }
@@ -1121,7 +1058,6 @@ void AddSC_scourge_invasion()
RegisterCreatureAI(npc_minion_spawner);
RegisterCreatureAI(npc_pallid_horror);
RegisterCreatureAI(npc_cultist_engineer);
RegisterCreatureAI(npc_shadow_of_doom);
RegisterCreatureAI(npc_flameshocker);
RegisterSpellScript(spell_communique_trigger);
RegisterSpellScript(spell_despawner_self);

View File

@@ -137,10 +137,7 @@ enum ScourgeInvasionSpells
*/
// Shadow of Doom
SPELL_SPAWN_SMOKE = 10389, // Spawning Visual.
SPELL_ZAP_CRYSTAL_CORPSE = 28056, // Casted on Shard if Shadow of Doom dies.
SPELL_MINDFLAY = 16568,
SPELL_FEAR = 12542,
// Pallid Horror - Patchwerk Terror (also uses: 28315)
SPELL_SUMMON_CRACKED_NECROTIC_CRYSTAL = 28424, // Alliance.
@@ -336,7 +333,6 @@ enum ScourgeInvasionTalk
HERALD_OF_THE_LICH_KING_SAY_ATTACK_END = 1,
HERALD_OF_THE_LICH_KING_SAY_ATTACK_RANDOM = 2,
PALLID_HORROR_SAY_RANDOM_YELL = 0,
SHADOW_OF_DOOM_SAY_AGGRO = 0,
SYLVANAS_SAY_ATTACK_END = 3,
VARIAN_SAY_ATTACK_END = 3
};