mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
Fix(DB/Core): Dragonmaw Peon AI (#1722)
This commit is contained in:
@@ -556,13 +556,34 @@ public:
|
||||
/*#####
|
||||
# npc_dragonmaw_peon
|
||||
#####*/
|
||||
enum DragonmawPeon
|
||||
{
|
||||
SAY_1 = 0,
|
||||
SAY_POISONED_1 = 1,
|
||||
|
||||
SPELL_POISON = 40468,
|
||||
SPELL_KICK = 15610,
|
||||
SPELL_SUNDER = 15572,
|
||||
SPELL_VOMIT = 43327,
|
||||
|
||||
EVENT_KICK = 1,
|
||||
EVENT_SUNDER = 2,
|
||||
EVENT_CHECK_POISON = 3,
|
||||
EVENT_WALK_TO_MUTTON = 4,
|
||||
EVENT_POISONED = 5,
|
||||
EVENT_KILL = 6,
|
||||
|
||||
DELICIOUS_MUTTON = 185893,
|
||||
QUEST_A_SLOW_DEATH = 11020,
|
||||
DRAGONMAW_PEON_KILL_CREDIT = 23209
|
||||
};
|
||||
|
||||
class npc_dragonmaw_peon : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_dragonmaw_peon() : CreatureScript("npc_dragonmaw_peon") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_dragonmaw_peonAI(creature);
|
||||
}
|
||||
@@ -571,64 +592,107 @@ public:
|
||||
{
|
||||
npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) { }
|
||||
|
||||
EventMap events;
|
||||
uint64 PlayerGUID;
|
||||
bool Tapped;
|
||||
uint32 PoisonTimer;
|
||||
|
||||
void Reset()
|
||||
void Reset() override
|
||||
{
|
||||
events.Reset();
|
||||
PlayerGUID = 0;
|
||||
Tapped = false;
|
||||
PoisonTimer = 0;
|
||||
}
|
||||
|
||||
void SpellHit(Unit* caster, const SpellInfo* spell)
|
||||
void EnterCombat(Unit* /*who*/) override
|
||||
{
|
||||
events.ScheduleEvent(EVENT_KICK, urand(5000, 10000));
|
||||
events.ScheduleEvent(EVENT_SUNDER, urand(5000, 10000));
|
||||
}
|
||||
|
||||
void SpellHit(Unit* caster, const SpellInfo* spell) override
|
||||
{
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
if (caster->GetTypeId() == TYPEID_PLAYER && spell->Id == 40468 && !Tapped)
|
||||
{
|
||||
PlayerGUID = caster->GetGUID();
|
||||
PlayerGUID = caster->GetGUID();
|
||||
|
||||
if (caster->GetTypeId() == TYPEID_PLAYER && spell->Id == SPELL_POISON && !Tapped)
|
||||
{
|
||||
Tapped = true;
|
||||
float x, y, z;
|
||||
caster->GetClosePoint(x, y, z, me->GetObjectSize());
|
||||
|
||||
me->SetWalk(false);
|
||||
me->GetMotionMaster()->MovePoint(1, x, y, z);
|
||||
Talk(SAY_1);
|
||||
events.ScheduleEvent(EVENT_WALK_TO_MUTTON, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void MovementInform(uint32 type, uint32 id)
|
||||
void MovementInform(uint32 /*type*/, uint32 id) override
|
||||
{
|
||||
if (type != POINT_MOTION_TYPE)
|
||||
return;
|
||||
|
||||
if (id)
|
||||
if (id == 1)
|
||||
{
|
||||
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_EAT);
|
||||
PoisonTimer = 15000;
|
||||
if (GameObject* food = me->FindNearestGameObject(DELICIOUS_MUTTON, 5.0f))
|
||||
me->SetFacingToObject(food);
|
||||
me->HandleEmoteCommand(EMOTE_ONESHOT_EAT);
|
||||
events.ScheduleEvent(EVENT_POISONED, 5000);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff)
|
||||
void CreditPlayer()
|
||||
{
|
||||
if (PoisonTimer)
|
||||
if (PlayerGUID)
|
||||
{
|
||||
if (PoisonTimer <= diff)
|
||||
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
|
||||
if (player && player->GetQuestStatus(QUEST_A_SLOW_DEATH) == QUEST_STATUS_INCOMPLETE)
|
||||
player->KilledMonsterCredit(DRAGONMAW_PEON_KILL_CREDIT, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
events.Update(diff);
|
||||
|
||||
if (!UpdateVictim())
|
||||
{
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
if (PlayerGUID)
|
||||
{
|
||||
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
|
||||
if (player && player->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE)
|
||||
player->KilledMonsterCredit(23209, 0);
|
||||
}
|
||||
PoisonTimer = 0;
|
||||
case EVENT_WALK_TO_MUTTON:
|
||||
me->SetWalk(true);
|
||||
me->GetMotionMaster()->MovePoint(1, x, y, z, true);
|
||||
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
|
||||
me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
|
||||
break;
|
||||
case EVENT_POISONED:
|
||||
if (GameObject* food = me->FindNearestGameObject(DELICIOUS_MUTTON, 5.0f))
|
||||
food->RemoveFromWorld();
|
||||
if (roll_chance_i(20))
|
||||
Talk(SAY_POISONED_1);
|
||||
CreditPlayer();
|
||||
me->CastSpell(me, SPELL_VOMIT);
|
||||
events.ScheduleEvent(EVENT_KILL, 5000);
|
||||
break;
|
||||
case EVENT_KILL:
|
||||
Unit::DealDamage(me, me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
||||
} else PoisonTimer -= diff;
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_KICK:
|
||||
if (me->GetVictim()->HasUnitState(SPELL_STATE_CASTING))
|
||||
DoCastVictim(SPELL_KICK);
|
||||
events.RepeatEvent(urand(5000, 10000));
|
||||
break;
|
||||
case EVENT_SUNDER:
|
||||
DoCastVictim(SPELL_SUNDER);
|
||||
events.RepeatEvent(urand(5000, 10000));
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
private:
|
||||
float x, y, z;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1753,3 +1817,4 @@ void AddSC_shadowmoon_valley()
|
||||
new npc_enraged_spirit();
|
||||
new npc_shadowmoon_tuber_node();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user