Fix(DB/Core): Dragonmaw Peon AI (#1722)

This commit is contained in:
Stoabrogga
2019-04-18 02:49:15 +02:00
committed by Nefertumm
parent 8b0ad176e9
commit a89f2f1626
2 changed files with 106 additions and 30 deletions

View File

@@ -556,13 +556,34 @@ public:
/*#####
# npc_dragonmaw_peon
#####*/
enum DragonmawPeon
{
SAY_1 = 0,
SAY_POISONED_1 = 1,
SPELL_POISON = 40468,
SPELL_KICK = 15610,
SPELL_SUNDER = 15572,
SPELL_VOMIT = 43327,
EVENT_KICK = 1,
EVENT_SUNDER = 2,
EVENT_CHECK_POISON = 3,
EVENT_WALK_TO_MUTTON = 4,
EVENT_POISONED = 5,
EVENT_KILL = 6,
DELICIOUS_MUTTON = 185893,
QUEST_A_SLOW_DEATH = 11020,
DRAGONMAW_PEON_KILL_CREDIT = 23209
};
class npc_dragonmaw_peon : public CreatureScript
{
public:
npc_dragonmaw_peon() : CreatureScript("npc_dragonmaw_peon") { }
CreatureAI* GetAI(Creature* creature) const
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_dragonmaw_peonAI(creature);
}
@@ -571,64 +592,107 @@ public:
{
npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) { }
EventMap events;
uint64 PlayerGUID;
bool Tapped;
uint32 PoisonTimer;
void Reset()
void Reset() override
{
events.Reset();
PlayerGUID = 0;
Tapped = false;
PoisonTimer = 0;
}
void SpellHit(Unit* caster, const SpellInfo* spell)
void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_KICK, urand(5000, 10000));
events.ScheduleEvent(EVENT_SUNDER, urand(5000, 10000));
}
void SpellHit(Unit* caster, const SpellInfo* spell) override
{
if (!caster)
return;
if (caster->GetTypeId() == TYPEID_PLAYER && spell->Id == 40468 && !Tapped)
{
PlayerGUID = caster->GetGUID();
PlayerGUID = caster->GetGUID();
if (caster->GetTypeId() == TYPEID_PLAYER && spell->Id == SPELL_POISON && !Tapped)
{
Tapped = true;
float x, y, z;
caster->GetClosePoint(x, y, z, me->GetObjectSize());
me->SetWalk(false);
me->GetMotionMaster()->MovePoint(1, x, y, z);
Talk(SAY_1);
events.ScheduleEvent(EVENT_WALK_TO_MUTTON, 0);
}
}
void MovementInform(uint32 type, uint32 id)
void MovementInform(uint32 /*type*/, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
if (id)
if (id == 1)
{
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_EAT);
PoisonTimer = 15000;
if (GameObject* food = me->FindNearestGameObject(DELICIOUS_MUTTON, 5.0f))
me->SetFacingToObject(food);
me->HandleEmoteCommand(EMOTE_ONESHOT_EAT);
events.ScheduleEvent(EVENT_POISONED, 5000);
}
}
void UpdateAI(uint32 diff)
void CreditPlayer()
{
if (PoisonTimer)
if (PlayerGUID)
{
if (PoisonTimer <= diff)
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
if (player && player->GetQuestStatus(QUEST_A_SLOW_DEATH) == QUEST_STATUS_INCOMPLETE)
player->KilledMonsterCredit(DRAGONMAW_PEON_KILL_CREDIT, 0);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
if (!UpdateVictim())
{
switch (events.ExecuteEvent())
{
if (PlayerGUID)
{
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
if (player && player->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE)
player->KilledMonsterCredit(23209, 0);
}
PoisonTimer = 0;
case EVENT_WALK_TO_MUTTON:
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(1, x, y, z, true);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
break;
case EVENT_POISONED:
if (GameObject* food = me->FindNearestGameObject(DELICIOUS_MUTTON, 5.0f))
food->RemoveFromWorld();
if (roll_chance_i(20))
Talk(SAY_POISONED_1);
CreditPlayer();
me->CastSpell(me, SPELL_VOMIT);
events.ScheduleEvent(EVENT_KILL, 5000);
break;
case EVENT_KILL:
Unit::DealDamage(me, me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
} else PoisonTimer -= diff;
break;
}
return;
}
switch (events.ExecuteEvent())
{
case EVENT_KICK:
if (me->GetVictim()->HasUnitState(SPELL_STATE_CASTING))
DoCastVictim(SPELL_KICK);
events.RepeatEvent(urand(5000, 10000));
break;
case EVENT_SUNDER:
DoCastVictim(SPELL_SUNDER);
events.RepeatEvent(urand(5000, 10000));
break;
}
DoMeleeAttackIfReady();
}
private:
float x, y, z;
};
};
@@ -1753,3 +1817,4 @@ void AddSC_shadowmoon_valley()
new npc_enraged_spirit();
new npc_shadowmoon_tuber_node();
}