diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index fe8e6c407..46d6a5628 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -165,10 +165,10 @@ DamageInfo::DamageInfo(CalcDamageInfo& dmgInfo) } } -DamageInfo::DamageInfo(SpellNonMeleeDamage const& spellNonMeleeDamage, DamageEffectType damageType, WeaponAttackType /*attackType*/, uint32 /* hitMask */) +DamageInfo::DamageInfo(SpellNonMeleeDamage const& spellNonMeleeDamage, DamageEffectType damageType, WeaponAttackType attackType, uint32 /* hitMask */) : m_attacker(spellNonMeleeDamage.attacker), m_victim(spellNonMeleeDamage.target), m_damage(spellNonMeleeDamage.damage), m_spellInfo(spellNonMeleeDamage.spellInfo), m_schoolMask(SpellSchoolMask(spellNonMeleeDamage.schoolMask)), m_damageType(damageType), - m_absorb(spellNonMeleeDamage.absorb), m_resist(spellNonMeleeDamage.resist), m_block(spellNonMeleeDamage.blocked), + m_attackType(attackType), m_absorb(spellNonMeleeDamage.absorb), m_resist(spellNonMeleeDamage.resist), m_block(spellNonMeleeDamage.blocked), m_hitMask(0), m_cleanDamage(spellNonMeleeDamage.cleanDamage) { if (spellNonMeleeDamage.blocked)