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Core/Spells: Judgements do not require facing
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@@ -3558,12 +3558,12 @@ void SpellMgr::LoadDbcDataCorrections()
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spellInfo->EffectSpellClassMask[0][0] = 0;
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spellInfo->EffectSpellClassMask[0][2] = 0x8000000;
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break;
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// Judgements Facing
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/* Judgements Facing -- SCEICCO: not sure this is offylike
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case 20271:
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case 53407:
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case 53408:
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spellInfo->FacingCasterFlags |= SPELL_FACING_FLAG_INFRONT;
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break;
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break;*/
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// Seal of Light trigger
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case 20167:
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spellInfo->spellLevel = 0;
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