fix(Scripts/Player): some refactor related to PlayerCommand functions (#8975)

This commit is contained in:
Andrius Peleckas
2021-11-05 18:22:39 +02:00
committed by GitHub
parent 6cac04d990
commit a6340d5b11
4 changed files with 23 additions and 30 deletions

View File

@@ -15,11 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Chat.h"
#include "Language.h"
#include "Player.h"
#include "PlayerCommand.h"
#include "ScriptMgr.h"
#include "Language.h"
#include "PlayerCommand.h"
#if AC_COMPILER == AC_COMPILER_GNU
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
@@ -27,7 +25,7 @@
using namespace Acore::ChatCommands;
class player_commandscript : public CommandScript, public PlayerCommand
class player_commandscript : public CommandScript
{
public:
player_commandscript() : CommandScript("player_commandscript") { }
@@ -68,7 +66,7 @@ public:
return false;
}
return Learn(handler, targetPlayer, spell, all);
return Acore::PlayerCommand::HandleLearnSpellCommand(handler, targetPlayer, spell, all);
}
static bool HandlePlayerUnLearnCommand(ChatHandler* handler, char const* args)
@@ -93,7 +91,7 @@ public:
return false;
}
return UnLearn(handler, targetPlayer, spell, all);
return Acore::PlayerCommand::HandleUnlearnSpellCommand(handler, targetPlayer, spell, all);
}
private: