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fix(Core/Players): Removed old and invalid Player::SetInWater funct… (#9739)
* fix(Core/Players): Removed old and invalid `Player::SetInWater` function. Updates #8729 * buildfix.
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@@ -1085,9 +1085,6 @@ public:
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static bool BuildEnumData(PreparedQueryResult result, WorldPacket* data);
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void SetInWater(bool apply);
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[[nodiscard]] bool IsInWater() const override { return m_isInWater; }
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[[nodiscard]] bool IsFalling() const;
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bool IsInAreaTriggerRadius(const AreaTrigger* trigger) const;
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@@ -2915,7 +2912,6 @@ private:
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int32 m_MirrorTimer[MAX_TIMERS];
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uint8 m_MirrorTimerFlags;
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uint8 m_MirrorTimerFlagsLast;
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bool m_isInWater;
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// Current teleport data
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WorldLocation teleportStore_dest;
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