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feat(Core/WorldObjects): implement Heartbeat timers (#20872)
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@@ -1952,9 +1952,6 @@ public:
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float m_threatModifier[MAX_SPELL_SCHOOL];
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float m_modAttackSpeedPct[3];
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// Event handler
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EventProcessor m_Events;
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SpellImmuneList m_spellImmune[MAX_SPELL_IMMUNITY];
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uint32 m_lastSanctuaryTime;
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