fix(Scripts/Items): Green Whelp Armor affects only enemies level 50 a… (#13800)

...nd below.
This commit is contained in:
UltraNix
2022-11-16 05:25:32 +01:00
committed by GitHub
parent 2e5e3bda5d
commit a490a9ac31
2 changed files with 24 additions and 0 deletions

View File

@@ -3738,6 +3738,25 @@ class spell_item_freeze_rookery_egg : public SpellScript
}
};
// 9160 - Sleep
class spell_item_green_whelp_armor : public AuraScript
{
PrepareAuraScript(spell_item_green_whelp_armor);
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActor() && eventInfo.GetActor()->getLevel() <= 50)
return true;
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_green_whelp_armor::CheckProc);
}
};
void AddSC_item_spell_scripts()
{
RegisterSpellScript(spell_item_massive_seaforium_charge);
@@ -3853,4 +3872,5 @@ void AddSC_item_spell_scripts()
RegisterSpellScript(spell_item_mirrens_drinking_hat);
RegisterSpellScript(spell_item_snowman);
RegisterSpellScript(spell_item_freeze_rookery_egg);
RegisterSpellScript(spell_item_green_whelp_armor);
}