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https://github.com/mod-playerbots/azerothcore-wotlk.git
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a3f7e1e76d
@@ -3698,6 +3698,50 @@ Battleground.SpeedBuffRespawn = 150
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Battleground.Override.LowLevels.MinPlayers = 0
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Battleground.Override.LowLevels.MinPlayers = 0
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#
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# Battleground.Warsong.Flags
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# Description: Set the number of flags required for a team to win in Warsong battleground
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# Default: 3 (Blizzlike)
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# 1 (Minimum)
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Battleground.Warsong.Flags = 3
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#
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# Battleground.Arathi.CapturePoints
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# Description: Set the number of capture points required for a team to win in Arathi battleground
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# Default: 1600 (WotLK)
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# 2000 (Vanilla)
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Battleground.Arathi.CapturePoints = 1600
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#
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# Battleground.Alterac.Reinforcements
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# Description: Set the number of total reinforcements for each teams in Alterac battleground
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# (It is necessary to restart the server after changing the Reinforcements value)
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# Default: 600 (Enabled, WotLK)
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# 500 (Enabled, MoP)
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# 0 (Disabled, early Vanilla, victory only on boss death)
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Battleground.Alterac.Reinforcements = 600
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#
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# Battleground.Alterac.ReputationOnBossDeath
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# Description: Set the number of rep point given for a boss killed in Alterac battleground
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# (It is necessary to restart the server after changing the ReputationOnBossDeath value)
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# Default: 350 (WotLK)
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# 389 (Vanilla)
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Battleground.Alterac.ReputationOnBossDeath = 350
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#
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# Battleground.EyeOfTheStorm.CapturePoints
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# Description: Set the number of capture points required for a team to win in Eye of the Storm battleground
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# (The UI part of the max team score will not be compliant with this parameter without client modification)
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# Default: 1600 (WotLK, UI compliant)
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# 2000 (TBC, not UI compliant)
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Battleground.EyeOfTheStorm.CapturePoints = 1600
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#
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#
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###################################################################################################
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###################################################################################################
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@@ -108,8 +108,8 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff)
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auto reputationRewards = uint8(m_TeamScores[teamId] / _reputationTics);
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auto reputationRewards = uint8(m_TeamScores[teamId] / _reputationTics);
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auto information = uint8(m_TeamScores[teamId] / BG_AB_WARNING_NEAR_VICTORY_SCORE);
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auto information = uint8(m_TeamScores[teamId] / BG_AB_WARNING_NEAR_VICTORY_SCORE);
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m_TeamScores[teamId] += BG_AB_TickPoints[controlledPoints];
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m_TeamScores[teamId] += BG_AB_TickPoints[controlledPoints];
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if (m_TeamScores[teamId] > BG_AB_MAX_TEAM_SCORE)
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if (m_TeamScores[teamId] > static_cast<int32>(_configurableMaxTeamScore))
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m_TeamScores[teamId] = BG_AB_MAX_TEAM_SCORE;
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m_TeamScores[teamId] = _configurableMaxTeamScore;
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if (honorRewards < uint8(m_TeamScores[teamId] / _honorTics))
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if (honorRewards < uint8(m_TeamScores[teamId] / _honorTics))
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RewardHonorToTeam(GetBonusHonorFromKill(1), teamId);
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RewardHonorToTeam(GetBonusHonorFromKill(1), teamId);
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@@ -132,7 +132,7 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff)
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UpdateWorldState(teamId == TEAM_ALLIANCE ? BG_AB_OP_RESOURCES_ALLY : BG_AB_OP_RESOURCES_HORDE, m_TeamScores[teamId]);
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UpdateWorldState(teamId == TEAM_ALLIANCE ? BG_AB_OP_RESOURCES_ALLY : BG_AB_OP_RESOURCES_HORDE, m_TeamScores[teamId]);
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if (m_TeamScores[teamId] > m_TeamScores[GetOtherTeamId(teamId)] + 500)
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if (m_TeamScores[teamId] > m_TeamScores[GetOtherTeamId(teamId)] + 500)
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_teamScores500Disadvantage[GetOtherTeamId(teamId)] = true;
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_teamScores500Disadvantage[GetOtherTeamId(teamId)] = true;
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if (m_TeamScores[teamId] >= BG_AB_MAX_TEAM_SCORE)
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if (m_TeamScores[teamId] >= static_cast<int32>(_configurableMaxTeamScore))
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EndBattleground(teamId);
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EndBattleground(teamId);
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_bgEvents.ScheduleEvent(eventId, BG_AB_TickIntervals[controlledPoints]);
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_bgEvents.ScheduleEvent(eventId, BG_AB_TickIntervals[controlledPoints]);
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@@ -245,12 +245,11 @@ void BattlegroundAB::FillInitialWorldStates(WorldPackets::WorldState::InitWorldS
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for (uint8 i = BG_AB_NODE_STATE_ALLY_OCCUPIED; i <= BG_AB_NODE_STATE_HORDE_CONTESTED; ++i)
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for (uint8 i = BG_AB_NODE_STATE_ALLY_OCCUPIED; i <= BG_AB_NODE_STATE_HORDE_CONTESTED; ++i)
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packet.Worldstates.emplace_back(node._iconCapture + i - 1, node._state == i ? 1 : 0);
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packet.Worldstates.emplace_back(node._iconCapture + i - 1, node._state == i ? 1 : 0);
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}
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}
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packet.Worldstates.emplace_back(BG_AB_OP_OCCUPIED_BASES_ALLY, _controlledPoints[TEAM_ALLIANCE]);
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packet.Worldstates.emplace_back(BG_AB_OP_OCCUPIED_BASES_ALLY, _controlledPoints[TEAM_ALLIANCE]);
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packet.Worldstates.emplace_back(BG_AB_OP_OCCUPIED_BASES_HORDE, _controlledPoints[TEAM_HORDE]);
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packet.Worldstates.emplace_back(BG_AB_OP_OCCUPIED_BASES_HORDE, _controlledPoints[TEAM_HORDE]);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_MAX, BG_AB_MAX_TEAM_SCORE);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_MAX, _configurableMaxTeamScore);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_WARNING, BG_AB_WARNING_NEAR_VICTORY_SCORE);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_WARNING, BG_AB_WARNING_NEAR_VICTORY_SCORE);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_ALLY, m_TeamScores[TEAM_ALLIANCE]);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_ALLY, m_TeamScores[TEAM_ALLIANCE]);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_HORDE, m_TeamScores[TEAM_HORDE]);
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packet.Worldstates.emplace_back(BG_AB_OP_RESOURCES_HORDE, m_TeamScores[TEAM_HORDE]);
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@@ -481,6 +480,11 @@ void BattlegroundAB::Init()
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_capturePointInfo[BG_AB_NODE_BLACKSMITH]._iconCapture = BG_AB_OP_BLACKSMITH_STATE_ALIENCE;
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_capturePointInfo[BG_AB_NODE_BLACKSMITH]._iconCapture = BG_AB_OP_BLACKSMITH_STATE_ALIENCE;
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_capturePointInfo[BG_AB_NODE_LUMBER_MILL]._iconCapture = BG_AB_OP_LUMBERMILL_STATE_ALIENCE;
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_capturePointInfo[BG_AB_NODE_LUMBER_MILL]._iconCapture = BG_AB_OP_LUMBERMILL_STATE_ALIENCE;
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_capturePointInfo[BG_AB_NODE_GOLD_MINE]._iconCapture = BG_AB_OP_GOLDMINE_STATE_ALIENCE;
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_capturePointInfo[BG_AB_NODE_GOLD_MINE]._iconCapture = BG_AB_OP_GOLDMINE_STATE_ALIENCE;
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uint32 bgArathiCapturePointsConfig = sWorld->getIntConfig(CONFIG_BATTLEGROUND_ARATHI_CAPTUREPOINTS);
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_configurableMaxTeamScore = bgArathiCapturePointsConfig > 0
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? bgArathiCapturePointsConfig
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: static_cast<uint32>(BG_AB_MAX_TEAM_SCORE);
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}
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}
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void BattlegroundAB::EndBattleground(TeamId winnerTeamId)
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void BattlegroundAB::EndBattleground(TeamId winnerTeamId)
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@@ -341,5 +341,6 @@ private:
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uint32 _reputationTics;
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uint32 _reputationTics;
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uint8 _controlledPoints[PVP_TEAMS_COUNT] {};
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uint8 _controlledPoints[PVP_TEAMS_COUNT] {};
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bool _teamScores500Disadvantage[PVP_TEAMS_COUNT] {};
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bool _teamScores500Disadvantage[PVP_TEAMS_COUNT] {};
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uint32 _configurableMaxTeamScore;
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};
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};
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#endif
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#endif
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@@ -266,6 +266,9 @@ void BattlegroundAV::HandleQuestComplete(uint32 questid, Player* player)
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void BattlegroundAV::UpdateScore(TeamId teamId, int16 points)
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void BattlegroundAV::UpdateScore(TeamId teamId, int16 points)
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{
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{
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if (BG_AV_SCORE_INITIAL_POINTS == 0)
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return; // don't update teamscores if reinforcements are disabled
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//note: to remove reinforcementpoints points must be negative, for adding reinforcements points must be positive
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//note: to remove reinforcementpoints points must be negative, for adding reinforcements points must be positive
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m_Team_Scores[teamId] += points;
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m_Team_Scores[teamId] += points;
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@@ -475,8 +478,11 @@ void BattlegroundAV::StartingEventOpenDoors()
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for (uint8 mine = AV_NORTH_MINE; mine <= AV_SOUTH_MINE; mine++) //mine population
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for (uint8 mine = AV_NORTH_MINE; mine <= AV_SOUTH_MINE; mine++) //mine population
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ChangeMineOwner(mine, TEAM_NEUTRAL, true);
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ChangeMineOwner(mine, TEAM_NEUTRAL, true);
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UpdateWorldState(AV_SHOW_H_SCORE, 1);
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if (BG_AV_SCORE_INITIAL_POINTS > 0) // display teamscores on top only if reinforcements are enabled
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UpdateWorldState(AV_SHOW_A_SCORE, 1);
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{
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UpdateWorldState(AV_SHOW_H_SCORE, 1);
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UpdateWorldState(AV_SHOW_A_SCORE, 1);
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}
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DoorOpen(BG_AV_OBJECT_DOOR_H);
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DoorOpen(BG_AV_OBJECT_DOOR_H);
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DoorOpen(BG_AV_OBJECT_DOOR_A);
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DoorOpen(BG_AV_OBJECT_DOOR_A);
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@@ -1114,11 +1120,12 @@ void BattlegroundAV::FillInitialWorldStates(WorldPackets::WorldState::InitWorldS
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{
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{
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packet.Worldstates.emplace_back(AV_SNOWFALL_N, 1);
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packet.Worldstates.emplace_back(AV_SNOWFALL_N, 1);
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}
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}
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packet.Worldstates.emplace_back(AV_Alliance_Score, m_Team_Scores[0]);
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packet.Worldstates.emplace_back(AV_Alliance_Score, m_Team_Scores[0]);
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packet.Worldstates.emplace_back(AV_Horde_Score, m_Team_Scores[1]);
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packet.Worldstates.emplace_back(AV_Horde_Score, m_Team_Scores[1]);
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packet.Worldstates.emplace_back(AV_SHOW_A_SCORE, GetStatus() == STATUS_IN_PROGRESS ? 1 : 0);
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packet.Worldstates.emplace_back(AV_SHOW_A_SCORE, GetStatus() == STATUS_IN_PROGRESS && BG_AV_SCORE_INITIAL_POINTS > 0 ? 1 : 0);
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packet.Worldstates.emplace_back(AV_SHOW_H_SCORE, GetStatus() == STATUS_IN_PROGRESS ? 1 : 0);
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packet.Worldstates.emplace_back(AV_SHOW_H_SCORE, GetStatus() == STATUS_IN_PROGRESS && BG_AV_SCORE_INITIAL_POINTS > 0 ? 1 : 0);
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SendMineWorldStates(AV_NORTH_MINE);
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SendMineWorldStates(AV_NORTH_MINE);
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SendMineWorldStates(AV_SOUTH_MINE);
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SendMineWorldStates(AV_SOUTH_MINE);
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@@ -21,14 +21,14 @@
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#include "Battleground.h"
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#include "Battleground.h"
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#include "BattlegroundScore.h"
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#include "BattlegroundScore.h"
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#define BG_AV_CAPTIME 240000 //4:00
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#define BG_AV_CAPTIME 240000 //4:00
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#define BG_AV_SNOWFALL_FIRSTCAP 300000 //5:00 but i also have seen 4:05
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#define BG_AV_SNOWFALL_FIRSTCAP 300000 //5:00 but i also have seen 4:05
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#define BG_AV_SCORE_INITIAL_POINTS 600
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#define BG_AV_SCORE_INITIAL_POINTS (sWorld->getIntConfig(CONFIG_BATTLEGROUND_ALTERAC_REINFORCEMENTS)) // Blizzlike default is 600
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#define SEND_MSG_NEAR_LOSE 120
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#define SEND_MSG_NEAR_LOSE 120
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#define BG_AV_KILL_BOSS 4
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#define BG_AV_KILL_BOSS 4
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#define BG_AV_REP_BOSS 350
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#define BG_AV_REP_BOSS (sWorld->getIntConfig(CONFIG_BATTLEGROUND_ALTERAC_REP_ONBOSSDEATH)) // Blizzlike default is 350
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#define BG_AV_KILL_CAPTAIN 3
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#define BG_AV_KILL_CAPTAIN 3
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#define BG_AV_REP_CAPTAIN 125
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#define BG_AV_REP_CAPTAIN 125
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@@ -38,7 +38,7 @@
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#define BG_AV_REP_TOWER 12
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#define BG_AV_REP_TOWER 12
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#define BG_AV_RES_TOWER 75
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#define BG_AV_RES_TOWER 75
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#define BG_AV_GET_COMMANDER 1 //for a safely returned wingcommander
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#define BG_AV_GET_COMMANDER 1 //for a safely returned wingcommander
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//bonushonor at the end
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//bonushonor at the end
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#define BG_AV_KILL_SURVIVING_TOWER 2
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#define BG_AV_KILL_SURVIVING_TOWER 2
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#define BG_AV_REP_SURVIVING_TOWER 12
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#define BG_AV_REP_SURVIVING_TOWER 12
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@@ -114,14 +114,14 @@ void BattlegroundEY::AddPoints(TeamId teamId, uint32 points)
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{
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{
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uint8 honorRewards = uint8(m_TeamScores[teamId] / _honorTics);
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uint8 honorRewards = uint8(m_TeamScores[teamId] / _honorTics);
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m_TeamScores[teamId] += points;
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m_TeamScores[teamId] += points;
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if (m_TeamScores[teamId] > BG_EY_MAX_TEAM_SCORE)
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if (m_TeamScores[teamId] > static_cast<int32>(_configurableMaxTeamScore))
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m_TeamScores[teamId] = BG_EY_MAX_TEAM_SCORE;
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m_TeamScores[teamId] = _configurableMaxTeamScore;
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for (; honorRewards < uint8(m_TeamScores[teamId] / _honorTics); ++honorRewards)
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for (; honorRewards < uint8(m_TeamScores[teamId] / _honorTics); ++honorRewards)
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RewardHonorToTeam(GetBonusHonorFromKill(1), teamId);
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RewardHonorToTeam(GetBonusHonorFromKill(1), teamId);
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UpdateWorldState(teamId == TEAM_ALLIANCE ? EY_ALLIANCE_RESOURCES : EY_HORDE_RESOURCES, std::min<uint32>(m_TeamScores[teamId], BG_EY_MAX_TEAM_SCORE));
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UpdateWorldState(teamId == TEAM_ALLIANCE ? EY_ALLIANCE_RESOURCES : EY_HORDE_RESOURCES, std::min<uint32>(m_TeamScores[teamId], _configurableMaxTeamScore));
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if (m_TeamScores[teamId] >= BG_EY_MAX_TEAM_SCORE)
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if (m_TeamScores[teamId] >= static_cast<int32>(_configurableMaxTeamScore))
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EndBattleground(teamId);
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EndBattleground(teamId);
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}
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}
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@@ -362,6 +362,11 @@ void BattlegroundEY::Init()
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_droppedFlagGUID.Clear();
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_droppedFlagGUID.Clear();
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_flagState = BG_EY_FLAG_STATE_ON_BASE;
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_flagState = BG_EY_FLAG_STATE_ON_BASE;
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_flagCapturedObject = 0;
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_flagCapturedObject = 0;
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uint32 bgEyCapturePointsConfig = sWorld->getIntConfig(CONFIG_BATTLEGROUND_EYEOFTHESTORM_CAPTUREPOINTS);
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_configurableMaxTeamScore = bgEyCapturePointsConfig > 0
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? bgEyCapturePointsConfig
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: static_cast<uint32>(BG_EY_MAX_TEAM_SCORE);
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}
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}
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void BattlegroundEY::RespawnFlag()
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void BattlegroundEY::RespawnFlag()
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@@ -456,5 +456,6 @@ private:
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ObjectGuid _droppedFlagGUID;
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ObjectGuid _droppedFlagGUID;
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uint8 _flagState;
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uint8 _flagState;
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uint32 _flagCapturedObject;
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uint32 _flagCapturedObject;
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uint32 _configurableMaxTeamScore;
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};
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};
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#endif
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#endif
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@@ -222,10 +222,10 @@ void BattlegroundWS::EventPlayerCapturedFlag(Player* player)
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RewardHonorToTeam(GetBonusHonorFromKill(2), player->GetTeamId());
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RewardHonorToTeam(GetBonusHonorFromKill(2), player->GetTeamId());
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if (GetTeamScore(TEAM_ALLIANCE) == BG_WS_MAX_TEAM_SCORE || GetTeamScore(TEAM_HORDE) == BG_WS_MAX_TEAM_SCORE)
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if (GetTeamScore(TEAM_ALLIANCE) == _configurableMaxTeamScore || GetTeamScore(TEAM_HORDE) == _configurableMaxTeamScore)
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{
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{
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UpdateWorldState(BG_WS_STATE_TIMER_ACTIVE, 0);
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UpdateWorldState(BG_WS_STATE_TIMER_ACTIVE, 0);
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EndBattleground(GetTeamScore(TEAM_HORDE) == BG_WS_MAX_TEAM_SCORE ? TEAM_HORDE : TEAM_ALLIANCE);
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EndBattleground(GetTeamScore(TEAM_HORDE) == _configurableMaxTeamScore ? TEAM_HORDE : TEAM_ALLIANCE);
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}
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}
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else
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else
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_bgEvents.ScheduleEvent(BG_WS_EVENT_RESPAWN_BOTH_FLAGS, BG_WS_FLAG_RESPAWN_TIME);
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_bgEvents.ScheduleEvent(BG_WS_EVENT_RESPAWN_BOTH_FLAGS, BG_WS_FLAG_RESPAWN_TIME);
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@@ -497,6 +497,11 @@ void BattlegroundWS::Init()
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_honorWinKills = 1;
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_honorWinKills = 1;
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_honorEndKills = 2;
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_honorEndKills = 2;
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}
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}
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uint32 bgWarsongFlagsConfig = sWorld->getIntConfig(CONFIG_BATTLEGROUND_WARSONG_FLAGS);
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_configurableMaxTeamScore = bgWarsongFlagsConfig > 0
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? bgWarsongFlagsConfig
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: static_cast<uint32>(BG_WS_MAX_TEAM_SCORE);
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}
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}
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void BattlegroundWS::EndBattleground(TeamId winnerTeamId)
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void BattlegroundWS::EndBattleground(TeamId winnerTeamId)
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@@ -551,7 +556,7 @@ void BattlegroundWS::FillInitialWorldStates(WorldPackets::WorldState::InitWorldS
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packet.Worldstates.reserve(7);
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packet.Worldstates.reserve(7);
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packet.Worldstates.emplace_back(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(TEAM_ALLIANCE));
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packet.Worldstates.emplace_back(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(TEAM_ALLIANCE));
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packet.Worldstates.emplace_back(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(TEAM_HORDE));
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packet.Worldstates.emplace_back(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(TEAM_HORDE));
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packet.Worldstates.emplace_back(BG_WS_FLAG_CAPTURES_MAX, BG_WS_MAX_TEAM_SCORE);
|
packet.Worldstates.emplace_back(BG_WS_FLAG_CAPTURES_MAX, _configurableMaxTeamScore);
|
||||||
|
|
||||||
packet.Worldstates.emplace_back(BG_WS_STATE_TIMER_ACTIVE, GetStatus() == STATUS_IN_PROGRESS ? 1 : 0);
|
packet.Worldstates.emplace_back(BG_WS_STATE_TIMER_ACTIVE, GetStatus() == STATUS_IN_PROGRESS ? 1 : 0);
|
||||||
packet.Worldstates.emplace_back(BG_WS_STATE_TIMER, GetMatchTime());
|
packet.Worldstates.emplace_back(BG_WS_STATE_TIMER, GetMatchTime());
|
||||||
|
|||||||
@@ -272,6 +272,7 @@ private:
|
|||||||
uint32 _reputationCapture;
|
uint32 _reputationCapture;
|
||||||
uint32 _honorWinKills;
|
uint32 _honorWinKills;
|
||||||
uint32 _honorEndKills;
|
uint32 _honorEndKills;
|
||||||
|
uint32 _configurableMaxTeamScore;
|
||||||
|
|
||||||
void PostUpdateImpl(uint32 diff) override;
|
void PostUpdateImpl(uint32 diff) override;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -318,6 +318,11 @@ enum WorldIntConfigs
|
|||||||
CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN,
|
CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN,
|
||||||
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL,
|
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL,
|
||||||
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS,
|
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS,
|
||||||
|
CONFIG_BATTLEGROUND_WARSONG_FLAGS,
|
||||||
|
CONFIG_BATTLEGROUND_ARATHI_CAPTUREPOINTS,
|
||||||
|
CONFIG_BATTLEGROUND_ALTERAC_REINFORCEMENTS,
|
||||||
|
CONFIG_BATTLEGROUND_ALTERAC_REP_ONBOSSDEATH,
|
||||||
|
CONFIG_BATTLEGROUND_EYEOFTHESTORM_CAPTUREPOINTS,
|
||||||
CONFIG_WINTERGRASP_ENABLE,
|
CONFIG_WINTERGRASP_ENABLE,
|
||||||
CONFIG_ARENA_MAX_RATING_DIFFERENCE,
|
CONFIG_ARENA_MAX_RATING_DIFFERENCE,
|
||||||
CONFIG_ARENA_RATING_DISCARD_TIMER,
|
CONFIG_ARENA_RATING_DISCARD_TIMER,
|
||||||
|
|||||||
@@ -927,6 +927,12 @@ void World::LoadConfigSettings(bool reload)
|
|||||||
_int_configs[CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN] = 150;
|
_int_configs[CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN] = 150;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_int_configs[CONFIG_BATTLEGROUND_WARSONG_FLAGS] = sConfigMgr->GetOption<uint32>("Battleground.Warsong.Flags", 3);
|
||||||
|
_int_configs[CONFIG_BATTLEGROUND_ARATHI_CAPTUREPOINTS] = sConfigMgr->GetOption<uint32>("Battleground.Arathi.CapturePoints", 1600);
|
||||||
|
_int_configs[CONFIG_BATTLEGROUND_ALTERAC_REINFORCEMENTS] = sConfigMgr->GetOption<uint32>("Battleground.Alterac.Reinforcements", 600);
|
||||||
|
_int_configs[CONFIG_BATTLEGROUND_ALTERAC_REP_ONBOSSDEATH] = sConfigMgr->GetOption<uint32>("Battleground.Alterac.ReputationOnBossDeath", 350);
|
||||||
|
_int_configs[CONFIG_BATTLEGROUND_EYEOFTHESTORM_CAPTUREPOINTS] = sConfigMgr->GetOption<uint32>("Battleground.EyeOfTheStorm.CapturePoints", 1600);
|
||||||
|
|
||||||
_int_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfigMgr->GetOption<uint32>("Arena.MaxRatingDifference", 150);
|
_int_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfigMgr->GetOption<uint32>("Arena.MaxRatingDifference", 150);
|
||||||
_int_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.RatingDiscardTimer", 10 * MINUTE * IN_MILLISECONDS);
|
_int_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.RatingDiscardTimer", 10 * MINUTE * IN_MILLISECONDS);
|
||||||
_int_configs[CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.PreviousOpponentsDiscardTimer", 2 * MINUTE * IN_MILLISECONDS);
|
_int_configs[CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.PreviousOpponentsDiscardTimer", 2 * MINUTE * IN_MILLISECONDS);
|
||||||
|
|||||||
Reference in New Issue
Block a user