mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
fix(Scripts/Karazhan): Script Aran's Flame Wreath ability (#17551)
This commit is contained in:
@@ -18,7 +18,9 @@
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#include "GameObject.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "karazhan.h"
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#include "TaskScheduler.h"
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@@ -40,31 +42,34 @@ enum Texts
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enum Spells
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{
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//Spells
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SPELL_FROSTBOLT = 29954,
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SPELL_FIREBALL = 29953,
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SPELL_ARCMISSLE = 29955,
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SPELL_CHAINSOFICE = 29991,
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SPELL_DRAGONSBREATH = 29964,
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SPELL_MASSSLOW = 30035,
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SPELL_FLAME_WREATH = 29946,
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SPELL_AOE_CS = 29961,
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SPELL_PLAYERPULL = 32265,
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SPELL_AEXPLOSION = 29973,
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SPELL_MASS_POLY = 29963,
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SPELL_BLINK_CENTER = 29967,
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SPELL_CONJURE = 29975,
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SPELL_DRINK = 30024,
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SPELL_POTION = 32453,
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SPELL_AOE_PYROBLAST = 29978,
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SPELL_FROSTBOLT = 29954,
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SPELL_FIREBALL = 29953,
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SPELL_ARCMISSLE = 29955,
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SPELL_CHAINSOFICE = 29991,
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SPELL_DRAGONSBREATH = 29964,
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SPELL_MASSSLOW = 30035,
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SPELL_FLAME_WREATH = 30004,
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SPELL_FLAME_WREATH_RING = 29946,
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SPELL_FLAME_WREATH_RAN_THRU = 29947, // You ran through the flames!
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SPELL_FLAME_WREATH_EXPLOSION = 29949,
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SPELL_AOE_CS = 29961,
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SPELL_PLAYERPULL = 32265,
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SPELL_AEXPLOSION = 29973,
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SPELL_MASS_POLY = 29963,
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SPELL_BLINK_CENTER = 29967,
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SPELL_CONJURE = 29975,
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SPELL_DRINK = 30024,
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SPELL_POTION = 32453,
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SPELL_AOE_PYROBLAST = 29978,
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SPELL_SUMMON_WELEMENTAL_1 = 29962,
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SPELL_SUMMON_WELEMENTAL_2 = 37051,
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SPELL_SUMMON_WELEMENTAL_3 = 37052,
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SPELL_SUMMON_WELEMENTAL_4 = 37053,
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SPELL_SUMMON_WELEMENTAL_1 = 29962,
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SPELL_SUMMON_WELEMENTAL_2 = 37051,
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SPELL_SUMMON_WELEMENTAL_3 = 37052,
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SPELL_SUMMON_WELEMENTAL_4 = 37053,
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SPELL_SUMMON_BLIZZARD = 29969, // Activates the Blizzard NPC
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SPELL_SUMMON_BLIZZARD = 29969, // Activates the Blizzard NPC
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SPELL_SHADOW_PYRO = 29978
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SPELL_SHADOW_PYRO = 29978
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};
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enum Creatures
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@@ -81,20 +86,11 @@ enum SuperSpell
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enum Groups
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{
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GROUP_FLAMEWREATH = 0,
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GROUP_DRINKING = 1
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GROUP_DRINKING = 0
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};
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Position const roomCenter = {-11158.f, -1920.f};
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Position const elementalPos[4] =
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{
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{-11168.1f, -1939.29f, 232.092f, 1.46f},
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{-11138.2f, -1915.38f, 232.092f, 3.00f},
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{-11161.7f, -1885.36f, 232.092f, 4.59f},
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{-11192.4f, -1909.36f, 232.092f, 6.19f}
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};
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struct boss_shade_of_aran : public BossAI
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{
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boss_shade_of_aran(Creature* creature) : BossAI(creature, DATA_ARAN)
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@@ -111,9 +107,6 @@ struct boss_shade_of_aran : public BossAI
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_drinkScheduler.CancelAll();
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_lastSuperSpell = rand() % 3;
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for (uint8 i = 0; i < 3; ++i)
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FlameWreathTarget[i].Clear();
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CurrentNormalSpell = 0;
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_arcaneCooledDown = true;
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@@ -329,15 +322,7 @@ struct boss_shade_of_aran : public BossAI
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{
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if (!_drinking)
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{
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switch (urand(0, 1))
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{
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case 0:
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DoCastSelf(SPELL_AOE_CS);
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break;
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case 1:
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DoCastRandomTarget(SPELL_CHAINSOFICE);
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break;
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}
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urand(0, 1) ? DoCastSelf(SPELL_AOE_CS) : DoCastRandomTarget(SPELL_CHAINSOFICE);
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}
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context.Repeat(5s, 20s);
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}).Schedule(6s, [this](TaskContext context)
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@@ -377,37 +362,10 @@ struct boss_shade_of_aran : public BossAI
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DoCastSelf(SPELL_MASSSLOW, true);
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DoCastSelf(SPELL_AEXPLOSION, false);
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break;
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case SUPER_FLAME:
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Talk(SAY_FLAMEWREATH);
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scheduler.Schedule(20s, GROUP_FLAMEWREATH, [this](TaskContext)
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{
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scheduler.CancelGroup(GROUP_FLAMEWREATH);
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}).Schedule(500ms, GROUP_FLAMEWREATH, [this](TaskContext context)
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{
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for (uint8 i = 0; i < 3; ++i)
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{
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if (!FlameWreathTarget[i])
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continue;
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Unit* unit = ObjectAccessor::GetUnit(*me, FlameWreathTarget[i]);
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if (unit && !unit->IsWithinDist2d(FWTargPosX[i], FWTargPosY[i], 3))
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{
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unit->CastSpell(unit, 20476, true, 0, 0, me->GetGUID());
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FlameWreathTarget[i].Clear();
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}
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}
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context.Repeat(500ms);
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});
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FlameWreathTarget[0].Clear();
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FlameWreathTarget[1].Clear();
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FlameWreathTarget[2].Clear();
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FlameWreathEffect();
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DoCastAOE(SPELL_FLAME_WREATH);
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break;
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case SUPER_BLIZZARD:
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Talk(SAY_BLIZZARD);
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DoCastAOE(SPELL_SUMMON_BLIZZARD);
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@@ -432,41 +390,6 @@ struct boss_shade_of_aran : public BossAI
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});
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}
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void FlameWreathEffect()
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{
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std::vector<Unit*> targets;
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ThreatContainer::StorageType const& t_list = me->GetThreatMgr().GetThreatList();
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if (t_list.empty())
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return;
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//store the threat list in a different container
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for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
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//only on alive players
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if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER)
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targets.push_back(target);
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}
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//cut down to size if we have more than 3 targets
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while (targets.size() > 3)
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targets.erase(targets.begin() + rand() % targets.size());
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uint32 i = 0;
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for (std::vector<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
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{
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if (*itr)
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{
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FlameWreathTarget[i] = (*itr)->GetGUID();
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FWTargPosX[i] = (*itr)->GetPositionX();
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FWTargPosY[i] = (*itr)->GetPositionY();
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DoCast((*itr), SPELL_FLAME_WREATH, true);
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++i;
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}
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}
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}
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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@@ -514,10 +437,6 @@ private:
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uint32 _lastSuperSpell;
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ObjectGuid FlameWreathTarget[3];
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float FWTargPosX[3];
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float FWTargPosY[3];
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uint32 CurrentNormalSpell;
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bool _arcaneCooledDown;
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@@ -527,7 +446,84 @@ private:
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bool _hasDrunk;
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};
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// 30004 - Flame Wreath
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class spell_flamewreath : public SpellScript
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{
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PrepareSpellScript(spell_flamewreath);
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bool Validate(SpellInfo const* /*spell*/) override
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{
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return ValidateSpellInfo({ SPELL_FLAME_WREATH_RING });
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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uint8 maxSize = 3;
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if (targets.size() > maxSize)
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{
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Acore::Containers::RandomResize(targets, maxSize);
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}
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_targets = targets;
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}
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void HandleFinish()
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{
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for (auto const& target : _targets)
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{
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if (Unit* targetUnit = target->ToUnit())
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{
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GetCaster()->CastSpell(targetUnit, SPELL_FLAME_WREATH_RING, true);
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}
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}
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}
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private:
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std::list<WorldObject*> _targets;
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_flamewreath::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
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AfterCast += SpellCastFn(spell_flamewreath::HandleFinish);
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}
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};
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// 29946 - Flame Wreath (visual effect)
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class spell_flamewreath_aura : public AuraScript
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{
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PrepareAuraScript(spell_flamewreath_aura);
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bool Validate(SpellInfo const* /*spell*/) override
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{
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return ValidateSpellInfo({ SPELL_FLAME_WREATH_RAN_THRU, SPELL_FLAME_WREATH_EXPLOSION });
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT && GetDuration())
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{
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if (Unit* target = GetTarget())
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{
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target->CastSpell(target, SPELL_FLAME_WREATH_RAN_THRU, true);
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target->m_Events.AddEventAtOffset([target] {
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target->RemoveAurasDueToSpell(SPELL_FLAME_WREATH_RAN_THRU);
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target->CastSpell(target, SPELL_FLAME_WREATH_EXPLOSION, true);
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}, 1s);
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}
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}
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_flamewreath_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
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}
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};
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void AddSC_boss_shade_of_aran()
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{
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RegisterKarazhanCreatureAI(boss_shade_of_aran);
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RegisterSpellScript(spell_flamewreath);
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RegisterSpellScript(spell_flamewreath_aura);
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}
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