fix(Scripts/Karazhan): Script Aran's Flame Wreath ability (#17551)

This commit is contained in:
Andrew
2023-10-21 21:08:12 -03:00
committed by GitHub
parent 0815241cb9
commit a3d728f791
2 changed files with 112 additions and 111 deletions

View File

@@ -18,7 +18,9 @@
#include "GameObject.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "karazhan.h"
#include "TaskScheduler.h"
@@ -40,31 +42,34 @@ enum Texts
enum Spells
{
//Spells
SPELL_FROSTBOLT = 29954,
SPELL_FIREBALL = 29953,
SPELL_ARCMISSLE = 29955,
SPELL_CHAINSOFICE = 29991,
SPELL_DRAGONSBREATH = 29964,
SPELL_MASSSLOW = 30035,
SPELL_FLAME_WREATH = 29946,
SPELL_AOE_CS = 29961,
SPELL_PLAYERPULL = 32265,
SPELL_AEXPLOSION = 29973,
SPELL_MASS_POLY = 29963,
SPELL_BLINK_CENTER = 29967,
SPELL_CONJURE = 29975,
SPELL_DRINK = 30024,
SPELL_POTION = 32453,
SPELL_AOE_PYROBLAST = 29978,
SPELL_FROSTBOLT = 29954,
SPELL_FIREBALL = 29953,
SPELL_ARCMISSLE = 29955,
SPELL_CHAINSOFICE = 29991,
SPELL_DRAGONSBREATH = 29964,
SPELL_MASSSLOW = 30035,
SPELL_FLAME_WREATH = 30004,
SPELL_FLAME_WREATH_RING = 29946,
SPELL_FLAME_WREATH_RAN_THRU = 29947, // You ran through the flames!
SPELL_FLAME_WREATH_EXPLOSION = 29949,
SPELL_AOE_CS = 29961,
SPELL_PLAYERPULL = 32265,
SPELL_AEXPLOSION = 29973,
SPELL_MASS_POLY = 29963,
SPELL_BLINK_CENTER = 29967,
SPELL_CONJURE = 29975,
SPELL_DRINK = 30024,
SPELL_POTION = 32453,
SPELL_AOE_PYROBLAST = 29978,
SPELL_SUMMON_WELEMENTAL_1 = 29962,
SPELL_SUMMON_WELEMENTAL_2 = 37051,
SPELL_SUMMON_WELEMENTAL_3 = 37052,
SPELL_SUMMON_WELEMENTAL_4 = 37053,
SPELL_SUMMON_WELEMENTAL_1 = 29962,
SPELL_SUMMON_WELEMENTAL_2 = 37051,
SPELL_SUMMON_WELEMENTAL_3 = 37052,
SPELL_SUMMON_WELEMENTAL_4 = 37053,
SPELL_SUMMON_BLIZZARD = 29969, // Activates the Blizzard NPC
SPELL_SUMMON_BLIZZARD = 29969, // Activates the Blizzard NPC
SPELL_SHADOW_PYRO = 29978
SPELL_SHADOW_PYRO = 29978
};
enum Creatures
@@ -81,20 +86,11 @@ enum SuperSpell
enum Groups
{
GROUP_FLAMEWREATH = 0,
GROUP_DRINKING = 1
GROUP_DRINKING = 0
};
Position const roomCenter = {-11158.f, -1920.f};
Position const elementalPos[4] =
{
{-11168.1f, -1939.29f, 232.092f, 1.46f},
{-11138.2f, -1915.38f, 232.092f, 3.00f},
{-11161.7f, -1885.36f, 232.092f, 4.59f},
{-11192.4f, -1909.36f, 232.092f, 6.19f}
};
struct boss_shade_of_aran : public BossAI
{
boss_shade_of_aran(Creature* creature) : BossAI(creature, DATA_ARAN)
@@ -111,9 +107,6 @@ struct boss_shade_of_aran : public BossAI
_drinkScheduler.CancelAll();
_lastSuperSpell = rand() % 3;
for (uint8 i = 0; i < 3; ++i)
FlameWreathTarget[i].Clear();
CurrentNormalSpell = 0;
_arcaneCooledDown = true;
@@ -329,15 +322,7 @@ struct boss_shade_of_aran : public BossAI
{
if (!_drinking)
{
switch (urand(0, 1))
{
case 0:
DoCastSelf(SPELL_AOE_CS);
break;
case 1:
DoCastRandomTarget(SPELL_CHAINSOFICE);
break;
}
urand(0, 1) ? DoCastSelf(SPELL_AOE_CS) : DoCastRandomTarget(SPELL_CHAINSOFICE);
}
context.Repeat(5s, 20s);
}).Schedule(6s, [this](TaskContext context)
@@ -377,37 +362,10 @@ struct boss_shade_of_aran : public BossAI
DoCastSelf(SPELL_MASSSLOW, true);
DoCastSelf(SPELL_AEXPLOSION, false);
break;
case SUPER_FLAME:
Talk(SAY_FLAMEWREATH);
scheduler.Schedule(20s, GROUP_FLAMEWREATH, [this](TaskContext)
{
scheduler.CancelGroup(GROUP_FLAMEWREATH);
}).Schedule(500ms, GROUP_FLAMEWREATH, [this](TaskContext context)
{
for (uint8 i = 0; i < 3; ++i)
{
if (!FlameWreathTarget[i])
continue;
Unit* unit = ObjectAccessor::GetUnit(*me, FlameWreathTarget[i]);
if (unit && !unit->IsWithinDist2d(FWTargPosX[i], FWTargPosY[i], 3))
{
unit->CastSpell(unit, 20476, true, 0, 0, me->GetGUID());
FlameWreathTarget[i].Clear();
}
}
context.Repeat(500ms);
});
FlameWreathTarget[0].Clear();
FlameWreathTarget[1].Clear();
FlameWreathTarget[2].Clear();
FlameWreathEffect();
DoCastAOE(SPELL_FLAME_WREATH);
break;
case SUPER_BLIZZARD:
Talk(SAY_BLIZZARD);
DoCastAOE(SPELL_SUMMON_BLIZZARD);
@@ -432,41 +390,6 @@ struct boss_shade_of_aran : public BossAI
});
}
void FlameWreathEffect()
{
std::vector<Unit*> targets;
ThreatContainer::StorageType const& t_list = me->GetThreatMgr().GetThreatList();
if (t_list.empty())
return;
//store the threat list in a different container
for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
{
Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
//only on alive players
if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER)
targets.push_back(target);
}
//cut down to size if we have more than 3 targets
while (targets.size() > 3)
targets.erase(targets.begin() + rand() % targets.size());
uint32 i = 0;
for (std::vector<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
{
if (*itr)
{
FlameWreathTarget[i] = (*itr)->GetGUID();
FWTargPosX[i] = (*itr)->GetPositionX();
FWTargPosY[i] = (*itr)->GetPositionY();
DoCast((*itr), SPELL_FLAME_WREATH, true);
++i;
}
}
}
void UpdateAI(uint32 diff) override
{
scheduler.Update(diff);
@@ -514,10 +437,6 @@ private:
uint32 _lastSuperSpell;
ObjectGuid FlameWreathTarget[3];
float FWTargPosX[3];
float FWTargPosY[3];
uint32 CurrentNormalSpell;
bool _arcaneCooledDown;
@@ -527,7 +446,84 @@ private:
bool _hasDrunk;
};
// 30004 - Flame Wreath
class spell_flamewreath : public SpellScript
{
PrepareSpellScript(spell_flamewreath);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_FLAME_WREATH_RING });
}
void FilterTargets(std::list<WorldObject*>& targets)
{
uint8 maxSize = 3;
if (targets.size() > maxSize)
{
Acore::Containers::RandomResize(targets, maxSize);
}
_targets = targets;
}
void HandleFinish()
{
for (auto const& target : _targets)
{
if (Unit* targetUnit = target->ToUnit())
{
GetCaster()->CastSpell(targetUnit, SPELL_FLAME_WREATH_RING, true);
}
}
}
private:
std::list<WorldObject*> _targets;
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_flamewreath::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
AfterCast += SpellCastFn(spell_flamewreath::HandleFinish);
}
};
// 29946 - Flame Wreath (visual effect)
class spell_flamewreath_aura : public AuraScript
{
PrepareAuraScript(spell_flamewreath_aura);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_FLAME_WREATH_RAN_THRU, SPELL_FLAME_WREATH_EXPLOSION });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT && GetDuration())
{
if (Unit* target = GetTarget())
{
target->CastSpell(target, SPELL_FLAME_WREATH_RAN_THRU, true);
target->m_Events.AddEventAtOffset([target] {
target->RemoveAurasDueToSpell(SPELL_FLAME_WREATH_RAN_THRU);
target->CastSpell(target, SPELL_FLAME_WREATH_EXPLOSION, true);
}, 1s);
}
}
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_flamewreath_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_boss_shade_of_aran()
{
RegisterKarazhanCreatureAI(boss_shade_of_aran);
RegisterSpellScript(spell_flamewreath);
RegisterSpellScript(spell_flamewreath_aura);
}