From a3b2c7ad0e02d2ce3026df1f575596d2265b4419 Mon Sep 17 00:00:00 2001 From: bashermens <31279994+hermensbas@users.noreply.github.com> Date: Wed, 24 Dec 2025 22:01:20 +0100 Subject: [PATCH] Update Unit.cpp --- src/server/game/Entities/Unit/Unit.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0d3ed374b..f61a790c4 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15971,11 +15971,9 @@ void Unit::CleanupBeforeRemoveFromMap(bool finalCleanup) if (IsInWorld()) // not in world and not being removed atm RemoveFromWorld(); - // added for mod_playerbots crash fixes; m_Events.KillAllEvents(false) placed after RemoveFromWorld and - // interupt and before RemoveAllAuras. - // Cancel and remove pending events (including SpellEvent) before aura/spellmod cleanup. - // Without this, SpellEvent may be cancelled later during EventProcessor destruction after auras/spellmods are gone, - // leading to invalid access in Player::RestoreSpellMods on logout. + // added for mod_playerbots crash fixes; cancel and remove pending events before aura/spellmod cleanup. + // Without this SpellEvent may be cancelled later during EventProcessor destruction after auras/spellmods + // are already gone leading to invalid access in Player::RestoreSpellMods on logout. m_Events.KillAllEvents(false); ASSERT(GetGUID());