fix(Core): fix instance portal not resurrecting when corpse is not spawned (#6106)

This commit is contained in:
Axel Cocat
2021-05-29 15:37:34 +02:00
committed by GitHub
parent b846179986
commit a355b4d27c
3 changed files with 24 additions and 0 deletions

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@@ -2030,6 +2030,7 @@ public:
[[nodiscard]] Corpse* GetCorpse() const;
void SpawnCorpseBones(bool triggerSave = true);
Corpse* CreateCorpse();
void RemoveCorpse();
void KillPlayer();
static void OfflineResurrect(ObjectGuid const guid, SQLTransaction& trans);
bool HasCorpse() const { return _corpseLocation.GetMapId() != MAPID_INVALID; }