refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -16,22 +16,22 @@ enum DumpTableType
DTT_CHARACTER, // // characters
DTT_CHAR_TABLE, // // character_achievement, character_achievement_progress,
// character_action, character_aura, character_homebind,
// character_queststatus, character_queststatus_rewarded, character_reputation,
// character_spell, character_spell_cooldown, character_ticket, character_talent
// character_action, character_aura, character_homebind,
// character_queststatus, character_queststatus_rewarded, character_reputation,
// character_spell, character_spell_cooldown, character_ticket, character_talent
DTT_EQSET_TABLE, // <- guid // character_equipmentsets
DTT_INVENTORY, // -> item guids collection // character_inventory
DTT_MAIL, // -> mail ids collection // mail
// -> item_text
// -> item_text
DTT_MAIL_ITEM, // <- mail ids // mail_items
// -> item guids collection
// -> item guids collection
DTT_ITEM, // <- item guids // item_instance
// -> item_text
// -> item_text
DTT_ITEM_GIFT, // <- item guids // character_gifts
@@ -51,35 +51,35 @@ enum DumpReturn
class PlayerDump
{
protected:
PlayerDump() {}
protected:
PlayerDump() {}
};
class PlayerDumpWriter : public PlayerDump
{
public:
PlayerDumpWriter() {}
public:
PlayerDumpWriter() {}
bool GetDump(uint32 guid, std::string& dump);
DumpReturn WriteDump(std::string const& file, uint32 guid);
private:
typedef std::set<uint32> GUIDs;
bool GetDump(uint32 guid, std::string& dump);
DumpReturn WriteDump(std::string const& file, uint32 guid);
private:
typedef std::set<uint32> GUIDs;
bool DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type);
std::string GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr);
std::string GenerateWhereStr(char const* field, uint32 guid);
bool DumpTable(std::string& dump, uint32 guid, char const* tableFrom, char const* tableTo, DumpTableType type);
std::string GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr);
std::string GenerateWhereStr(char const* field, uint32 guid);
GUIDs pets;
GUIDs mails;
GUIDs items;
GUIDs pets;
GUIDs mails;
GUIDs items;
};
class PlayerDumpReader : public PlayerDump
{
public:
PlayerDumpReader() {}
public:
PlayerDumpReader() {}
DumpReturn LoadDump(std::string const& file, uint32 account, std::string name, uint32 guid);
DumpReturn LoadDump(std::string const& file, uint32 account, std::string name, uint32 guid);
};
#endif