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refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -84,8 +84,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table
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ss << id;
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}
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}
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while (result->NextRow());
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} while (result->NextRow());
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if (found)
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{
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