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refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -71,8 +71,7 @@ void SystemMgr::LoadScriptWaypoints()
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m_mPointMoveMap[uiEntry].push_back(temp);
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++count;
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}
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while (result->NextRow());
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} while (result->NextRow());
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sLog->outString(">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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