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refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -11,7 +11,7 @@
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template<class MOVEMENT_GEN>
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inline MovementGenerator*
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MovementGeneratorFactory<MOVEMENT_GEN>::Create(void * /*data*/) const
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MovementGeneratorFactory<MOVEMENT_GEN>::Create(void* /*data*/) const
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{
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return (new MOVEMENT_GEN());
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}
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