refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -4,8 +4,8 @@ uint8 DynamicVisibilityMgr::visibilitySettingsIndex = 0;
void DynamicVisibilityMgr::Update(uint32 sessionCount)
{
if (sessionCount >= (visibilitySettingsIndex+1)*((uint32)VISIBILITY_SETTINGS_PLAYER_INTERVAL) && visibilitySettingsIndex < VISIBILITY_SETTINGS_MAX_INTERVAL_NUM-1)
if (sessionCount >= (visibilitySettingsIndex + 1) * ((uint32)VISIBILITY_SETTINGS_PLAYER_INTERVAL) && visibilitySettingsIndex < VISIBILITY_SETTINGS_MAX_INTERVAL_NUM - 1)
++visibilitySettingsIndex;
else if (visibilitySettingsIndex && sessionCount < visibilitySettingsIndex*((uint32)VISIBILITY_SETTINGS_PLAYER_INTERVAL)-100)
else if (visibilitySettingsIndex && sessionCount < visibilitySettingsIndex * ((uint32)VISIBILITY_SETTINGS_PLAYER_INTERVAL) - 100)
--visibilitySettingsIndex;
}