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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -80,8 +80,8 @@ struct TransportAnimation
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TransportPathRotationContainer Rotations;
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uint32 TotalTime;
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bool GetAnimNode(uint32 time, TransportAnimationEntry const* &curr, TransportAnimationEntry const* &next, float &percPos) const;
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void GetAnimRotation(uint32 time, G3D::Quat &curr, G3D::Quat &next, float &percRot) const;
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bool GetAnimNode(uint32 time, TransportAnimationEntry const*& curr, TransportAnimationEntry const*& next, float& percPos) const;
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void GetAnimRotation(uint32 time, G3D::Quat& curr, G3D::Quat& next, float& percRot) const;
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};
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typedef std::map<uint32, TransportAnimation> TransportAnimationContainer;
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@@ -89,7 +89,7 @@ typedef std::map<uint32, TransportAnimation> TransportAnimationContainer;
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class TransportMgr
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{
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friend void LoadDBCStores(std::string const&);
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public:
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static TransportMgr* instance();
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