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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -12,30 +12,30 @@
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class MapReference : public Reference<Map, Player>
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{
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protected:
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void targetObjectBuildLink()
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{
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// called from link()
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getTarget()->m_mapRefManager.insertFirst(this);
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getTarget()->m_mapRefManager.incSize();
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}
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void targetObjectDestroyLink()
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{
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// called from unlink()
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if (isValid()) getTarget()->m_mapRefManager.decSize();
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}
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void sourceObjectDestroyLink()
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{
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// called from invalidate()
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getTarget()->m_mapRefManager.decSize();
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}
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public:
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MapReference() : Reference<Map, Player>() {}
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~MapReference() { unlink(); }
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MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); }
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MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); }
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MapReference* nockeck_prev() { return (MapReference*)Reference<Map, Player>::nocheck_prev(); }
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MapReference const* nocheck_prev() const { return (MapReference const*)Reference<Map, Player>::nocheck_prev(); }
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protected:
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void targetObjectBuildLink()
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{
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// called from link()
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getTarget()->m_mapRefManager.insertFirst(this);
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getTarget()->m_mapRefManager.incSize();
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}
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void targetObjectDestroyLink()
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{
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// called from unlink()
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if (isValid()) getTarget()->m_mapRefManager.decSize();
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}
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void sourceObjectDestroyLink()
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{
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// called from invalidate()
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getTarget()->m_mapRefManager.decSize();
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}
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public:
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MapReference() : Reference<Map, Player>() {}
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~MapReference() { unlink(); }
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MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); }
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MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); }
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MapReference* nockeck_prev() { return (MapReference*)Reference<Map, Player>::nocheck_prev(); }
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MapReference const* nocheck_prev() const { return (MapReference const*)Reference<Map, Player>::nocheck_prev(); }
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};
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#endif
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