refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -12,30 +12,30 @@
class MapReference : public Reference<Map, Player>
{
protected:
void targetObjectBuildLink()
{
// called from link()
getTarget()->m_mapRefManager.insertFirst(this);
getTarget()->m_mapRefManager.incSize();
}
void targetObjectDestroyLink()
{
// called from unlink()
if (isValid()) getTarget()->m_mapRefManager.decSize();
}
void sourceObjectDestroyLink()
{
// called from invalidate()
getTarget()->m_mapRefManager.decSize();
}
public:
MapReference() : Reference<Map, Player>() {}
~MapReference() { unlink(); }
MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); }
MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); }
MapReference* nockeck_prev() { return (MapReference*)Reference<Map, Player>::nocheck_prev(); }
MapReference const* nocheck_prev() const { return (MapReference const*)Reference<Map, Player>::nocheck_prev(); }
protected:
void targetObjectBuildLink()
{
// called from link()
getTarget()->m_mapRefManager.insertFirst(this);
getTarget()->m_mapRefManager.incSize();
}
void targetObjectDestroyLink()
{
// called from unlink()
if (isValid()) getTarget()->m_mapRefManager.decSize();
}
void sourceObjectDestroyLink()
{
// called from invalidate()
getTarget()->m_mapRefManager.decSize();
}
public:
MapReference() : Reference<Map, Player>() {}
~MapReference() { unlink(); }
MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); }
MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); }
MapReference* nockeck_prev() { return (MapReference*)Reference<Map, Player>::nocheck_prev(); }
MapReference const* nocheck_prev() const { return (MapReference const*)Reference<Map, Player>::nocheck_prev(); }
};
#endif