mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
refactor(Core/Game): restyle game lib with astyle (#3466)
This commit is contained in:
@@ -23,7 +23,7 @@ void WorldSession::SendNameQueryOpcode(uint64 guid)
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{
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GlobalPlayerData const* playerData = sWorld->GetGlobalPlayerData(GUID_LOPART(guid));
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WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10));
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WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8 + 1 + 1 + 1 + 1 + 1 + 10));
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data.appendPackGUID(guid);
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if (!playerData)
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{
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@@ -50,7 +50,7 @@ void WorldSession::SendNameQueryOpcode(uint64 guid)
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data << names->name[i];
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}
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else*/
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data << uint8(0); // Name is not declined
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data << uint8(0); // Name is not declined
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SendPacket(&data);
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}
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@@ -66,21 +66,21 @@ void WorldSession::HandleNameQueryOpcode(WorldPacket& recvData)
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SendNameQueryOpcode(guid);
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}
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void WorldSession::HandleQueryTimeOpcode(WorldPacket & /*recvData*/)
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void WorldSession::HandleQueryTimeOpcode(WorldPacket& /*recvData*/)
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{
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SendQueryTimeResponse();
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}
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void WorldSession::SendQueryTimeResponse()
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{
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WorldPacket data(SMSG_QUERY_TIME_RESPONSE, 4+4);
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WorldPacket data(SMSG_QUERY_TIME_RESPONSE, 4 + 4);
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data << uint32(time(nullptr));
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data << uint32(sWorld->GetNextDailyQuestsResetTime() - time(nullptr));
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SendPacket(&data);
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}
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/// Only _static_ data is sent in this packet !!!
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void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recvData)
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void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData)
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{
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uint32 entry;
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recvData >> entry;
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@@ -93,7 +93,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recvData)
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std::string Name, Title;
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Name = ci->Name;
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Title = ci->SubName;
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LocaleConstant loc_idx = GetSessionDbLocaleIndex();
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if (loc_idx >= 0)
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{
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@@ -103,7 +103,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recvData)
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ObjectMgr::GetLocaleString(cl->Title, loc_idx, Title);
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}
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}
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// guess size
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// guess size
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WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100);
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data << uint32(entry); // creature entry
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data << Name;
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@@ -150,7 +150,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recvData)
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}
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/// Only _static_ data is sent in this packet !!!
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void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recvData)
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void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData)
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{
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uint32 entry;
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recvData >> entry;
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@@ -163,11 +163,11 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recvData)
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std::string Name;
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std::string IconName;
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std::string CastBarCaption;
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Name = info->name;
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IconName = info->IconName;
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CastBarCaption = info->castBarCaption;
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LocaleConstant localeConstant = GetSessionDbLocaleIndex();
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if (localeConstant >= LOCALE_enUS)
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if (GameObjectLocale const* gameObjectLocale = sObjectMgr->GetGameObjectLocale(entry))
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@@ -208,7 +208,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
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GUID_LOPART(guid), entry);
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GUID_LOPART(guid), entry);
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#endif
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WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4);
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data << uint32(entry | 0x80000000);
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@@ -219,7 +219,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recvData)
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}
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}
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void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recvData*/)
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void WorldSession::HandleCorpseQueryOpcode(WorldPacket& /*recvData*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_CORPSE_QUERY");
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@@ -261,7 +261,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recvData*/)
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}
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}
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WorldPacket data(MSG_CORPSE_QUERY, 1+(6*4));
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WorldPacket data(MSG_CORPSE_QUERY, 1 + (6 * 4));
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data << uint8(1); // corpse found
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data << int32(mapid);
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data << float(x);
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@@ -272,7 +272,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recvData*/)
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SendPacket(&data);
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}
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void WorldSession::HandleNpcTextQueryOpcode(WorldPacket & recvData)
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void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData)
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{
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uint32 textID;
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uint64 guid;
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@@ -363,7 +363,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket & recvData)
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}
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/// Only _static_ data is sent in this packet !!!
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void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recvData)
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void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY");
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@@ -376,7 +376,7 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recvData)
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while (pageID)
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{
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PageText const* pageText = sObjectMgr->GetPageText(pageID);
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// guess size
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// guess size
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WorldPacket data(SMSG_PAGE_TEXT_QUERY_RESPONSE, 50);
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data << pageID;
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@@ -389,12 +389,12 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recvData)
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else
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{
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std::string Text = pageText->Text;
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int loc_idx = GetSessionDbLocaleIndex();
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if (loc_idx >= 0)
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if (PageTextLocale const* player = sObjectMgr->GetPageTextLocale(pageID))
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ObjectMgr::GetLocaleString(player->Text, loc_idx, Text);
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data << Text;
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data << uint32(pageText->NextPage);
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pageID = pageText->NextPage;
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@@ -407,7 +407,7 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recvData)
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}
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}
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void WorldSession::HandleCorpseMapPositionQuery(WorldPacket & recvData)
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void WorldSession::HandleCorpseMapPositionQuery(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY");
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@@ -416,7 +416,7 @@ void WorldSession::HandleCorpseMapPositionQuery(WorldPacket & recvData)
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uint32 unk;
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recvData >> unk;
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WorldPacket data(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, 4+4+4+4);
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WorldPacket data(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, 4 + 4 + 4 + 4);
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data << float(0);
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data << float(0);
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data << float(0);
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@@ -451,7 +451,7 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recvData)
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uint16 questSlot = _player->FindQuestSlot(questId);
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if (questSlot != MAX_QUEST_LOG_SIZE)
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questOk =_player->GetQuestSlotQuestId(questSlot) == questId;
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questOk = _player->GetQuestSlotQuestId(questSlot) == questId;
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if (questOk)
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{
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