mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
refactor(Core/Game): restyle game lib with astyle (#3466)
This commit is contained in:
@@ -23,7 +23,7 @@
|
||||
#include "Group.h"
|
||||
#include "ScriptMgr.h"
|
||||
|
||||
void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket & recvData)
|
||||
void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData)
|
||||
{
|
||||
uint64 guid;
|
||||
recvData >> guid;
|
||||
@@ -60,7 +60,7 @@ void WorldSession::SendBattleGroundList(uint64 guid, BattlegroundTypeId bgTypeId
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recvData)
|
||||
void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
|
||||
{
|
||||
uint64 guid;
|
||||
uint32 bgTypeId_;
|
||||
@@ -182,7 +182,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recvData)
|
||||
SendPacket(&data);
|
||||
|
||||
sScriptMgr->OnPlayerJoinBG(_player);
|
||||
|
||||
|
||||
}
|
||||
// check if group can queue:
|
||||
else
|
||||
@@ -194,11 +194,11 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recvData)
|
||||
|
||||
// pussywizard: for party members - remove queues for which leader is not queued to!
|
||||
std::set<uint32> leaderQueueTypeIds;
|
||||
for (uint32 i=0; i<PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
for (uint32 i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
leaderQueueTypeIds.insert((uint32)_player->GetBattlegroundQueueTypeId(i));
|
||||
for (GroupReference* itr = grp->GetFirstMember(); itr != nullptr; itr = itr->next())
|
||||
if (Player* member = itr->GetSource())
|
||||
for (uint32 i=0; i<PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
for (uint32 i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
if (BattlegroundQueueTypeId mqtid = member->GetBattlegroundQueueTypeId(i))
|
||||
if (leaderQueueTypeIds.count((uint32)mqtid) == 0)
|
||||
{
|
||||
@@ -319,7 +319,7 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvDa
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recvData*/)
|
||||
void WorldSession::HandlePVPLogDataOpcode(WorldPacket& /*recvData*/)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd MSG_PVP_LOG_DATA Message");
|
||||
@@ -342,7 +342,7 @@ void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recvData*/)
|
||||
#endif
|
||||
}
|
||||
|
||||
void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recvData)
|
||||
void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recvData)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message");
|
||||
@@ -366,7 +366,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recvData)
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData)
|
||||
void WorldSession::HandleBattleFieldPortOpcode(WorldPacket& recvData)
|
||||
{
|
||||
uint8 arenaType; // arenatype if arena
|
||||
uint8 unk2; // unk, can be 0x0 (may be if was invited?) and 0x1
|
||||
@@ -384,7 +384,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData)
|
||||
if (!_player->InBattlegroundQueue())
|
||||
return;
|
||||
|
||||
// get BattlegroundQueue for received
|
||||
// get BattlegroundQueue for received
|
||||
BattlegroundTypeId bgTypeId = BattlegroundTypeId(bgTypeId_);
|
||||
BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, arenaType);
|
||||
BattlegroundQueue& bgQueue = sBattlegroundMgr->GetBattlegroundQueue(bgQueueTypeId);
|
||||
@@ -473,7 +473,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData)
|
||||
_player->RemoveBattlegroundQueueId(bgQueueTypeId);
|
||||
// track if player refuses to join the BG after being invited
|
||||
if (bg->isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_TRACK_DESERTERS) &&
|
||||
(bg->GetStatus() == STATUS_IN_PROGRESS || bg->GetStatus() == STATUS_WAIT_JOIN))
|
||||
(bg->GetStatus() == STATUS_IN_PROGRESS || bg->GetStatus() == STATUS_WAIT_JOIN))
|
||||
{
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_DESERTER_TRACK);
|
||||
stmt->setUInt32(0, _player->GetGUIDLow());
|
||||
@@ -507,7 +507,7 @@ void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& recvData)
|
||||
_player->LeaveBattleground();
|
||||
}
|
||||
|
||||
void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recvData*/)
|
||||
void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket& /*recvData*/)
|
||||
{
|
||||
// requested at login and on map change
|
||||
// send status for current queues and current bg
|
||||
@@ -568,7 +568,7 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recvData*/)
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recvData)
|
||||
void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData)
|
||||
{
|
||||
uint64 guid; // arena Battlemaster guid
|
||||
uint8 arenaslot; // 2v2, 3v3 or 5v5
|
||||
@@ -693,11 +693,11 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recvData)
|
||||
|
||||
// pussywizard: for party members - remove queues for which leader is not queued to!
|
||||
std::set<uint32> leaderQueueTypeIds;
|
||||
for (uint32 i=0; i<PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
for (uint32 i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
leaderQueueTypeIds.insert((uint32)_player->GetBattlegroundQueueTypeId(i));
|
||||
for (GroupReference* itr = grp->GetFirstMember(); itr != nullptr; itr = itr->next())
|
||||
if (Player* member = itr->GetSource())
|
||||
for (uint32 i=0; i<PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
for (uint32 i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||
if (BattlegroundQueueTypeId mqtid = member->GetBattlegroundQueueTypeId(i))
|
||||
if (leaderQueueTypeIds.count((uint32)mqtid) == 0)
|
||||
{
|
||||
@@ -786,7 +786,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recvData)
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleReportPvPAFK(WorldPacket & recvData)
|
||||
void WorldSession::HandleReportPvPAFK(WorldPacket& recvData)
|
||||
{
|
||||
uint64 playerGuid;
|
||||
recvData >> playerGuid;
|
||||
|
||||
Reference in New Issue
Block a user