refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -43,8 +43,8 @@ enum GuildDefaultRanks
GR_VETERAN = 2,
GR_MEMBER = 3,
GR_INITIATE = 4
// When promoting member server does: rank--
// When demoting member server does: rank++
// When promoting member server does: rank--
// When demoting member server does: rank++
};
enum GuildRankRights
@@ -839,7 +839,7 @@ private:
void _SendBankMoneyUpdate(WorldSession* session) const;
void _SendBankContentUpdate(MoveItemData* pSrc, MoveItemData* pDest) const;
void _SendBankContentUpdate(uint8 tabId, SlotIds slots) const;
void _SendBankList(WorldSession* session = NULL, uint8 tabId = 0, bool sendFullSlots = false, SlotIds *slots = nullptr) const;
void _SendBankList(WorldSession* session = NULL, uint8 tabId = 0, bool sendFullSlots = false, SlotIds* slots = nullptr) const;
void _BroadcastEvent(GuildEvents guildEvent, uint64 guid, const char* param1 = NULL, const char* param2 = NULL, const char* param3 = nullptr) const;
};