refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -187,15 +187,15 @@ uint32 GUID_HIPART(uint64 guid)
uint32 GUID_ENPART(uint64 x)
{
return IsGuidHaveEnPart(x)
? (uint32)((x >> 24) & UI64LIT(0x0000000000FFFFFF))
: 0;
? (uint32)((x >> 24) & UI64LIT(0x0000000000FFFFFF))
: 0;
}
uint32 GUID_LOPART(uint64 x)
{
return IsGuidHaveEnPart(x)
? (uint32)(x & UI64LIT(0x0000000000FFFFFF))
: (uint32)(x & UI64LIT(0x00000000FFFFFFFF));
? (uint32)(x & UI64LIT(0x0000000000FFFFFF))
: (uint32)(x & UI64LIT(0x00000000FFFFFFFF));
}
bool IsGuidHaveEnPart(uint64 guid)
@@ -223,17 +223,28 @@ char const* GetLogNameForGuid(uint64 guid)
{
switch (GUID_HIPART(guid))
{
case HIGHGUID_ITEM: return "item";
case HIGHGUID_PLAYER: return guid ? "player" : "none";
case HIGHGUID_GAMEOBJECT: return "gameobject";
case HIGHGUID_TRANSPORT: return "transport";
case HIGHGUID_UNIT: return "creature";
case HIGHGUID_PET: return "pet";
case HIGHGUID_VEHICLE: return "vehicle";
case HIGHGUID_DYNAMICOBJECT:return "dynobject";
case HIGHGUID_CORPSE: return "corpse";
case HIGHGUID_MO_TRANSPORT: return "mo_transport";
case HIGHGUID_GROUP: return "group";
case HIGHGUID_ITEM:
return "item";
case HIGHGUID_PLAYER:
return guid ? "player" : "none";
case HIGHGUID_GAMEOBJECT:
return "gameobject";
case HIGHGUID_TRANSPORT:
return "transport";
case HIGHGUID_UNIT:
return "creature";
case HIGHGUID_PET:
return "pet";
case HIGHGUID_VEHICLE:
return "vehicle";
case HIGHGUID_DYNAMICOBJECT:
return "dynobject";
case HIGHGUID_CORPSE:
return "corpse";
case HIGHGUID_MO_TRANSPORT:
return "mo_transport";
case HIGHGUID_GROUP:
return "group";
default:
return "<unknown>";
}