mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-26 23:26:23 +00:00
refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -345,13 +345,13 @@ void LoadDBCStores(const std::string& dataPath)
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LOAD_DBC(sVehicleSeatStore, "VehicleSeat.dbc", "vehicleseat_dbc");
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LOAD_DBC(sWMOAreaTableStore, "WMOAreaTable.dbc", "wmoareatable_dbc");
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LOAD_DBC(sWorldMapAreaStore, "WorldMapArea.dbc", "worldmaparea_dbc");
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LOAD_DBC(sWorldMapOverlayStore, "WorldMapOverlay.dbc", "worldmapoverlay_dbc");
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LOAD_DBC(sWorldMapOverlayStore, "WorldMapOverlay.dbc", "worldmapoverlay_dbc");
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#undef LOAD_DBC
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for (CharStartOutfitEntry const* outfit : sCharStartOutfitStore)
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sCharStartOutfitMap[outfit->Race | (outfit->Class << 8) | (outfit->Gender << 16)] = outfit;
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for (FactionEntry const* faction : sFactionStore)
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{
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if (faction->team)
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@@ -360,7 +360,7 @@ void LoadDBCStores(const std::string& dataPath)
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flist.push_back(faction->ID);
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}
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}
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for (GameObjectDisplayInfoEntry const* info : sGameObjectDisplayInfoStore)
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{
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if (info->maxX < info->minX)
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@@ -372,7 +372,7 @@ void LoadDBCStores(const std::string& dataPath)
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if (info->maxZ < info->minZ)
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std::swap(*(float*)(&info->maxZ), *(float*)(&info->minZ));
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}
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// fill data
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for (MapDifficultyEntry const* entry : sMapDifficultyStore)
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sMapDifficultyMap[MAKE_PAIR32(entry->MapId, entry->Difficulty)] = MapDifficulty(entry->resetTime, entry->maxPlayers, entry->areaTriggerText[0] != '\0');
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@@ -380,7 +380,7 @@ void LoadDBCStores(const std::string& dataPath)
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for (PvPDifficultyEntry const* entry : sPvPDifficultyStore)
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if (entry->bracketId > MAX_BATTLEGROUND_BRACKETS)
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ASSERT(false && "Need update MAX_BATTLEGROUND_BRACKETS by DBC data");
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for (auto i : sSpellStore)
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if (i->Category)
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sSpellsByCategoryStore[i->Category].insert(i->Id);
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@@ -459,12 +459,12 @@ void LoadDBCStores(const std::string& dataPath)
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sTalentTabPages[cls][talentTabInfo->tabpage] = talentTabId;
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}
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}
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for (uint32 i = 1; i < sTaxiPathStore.GetNumRows(); ++i)
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if (TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(i))
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sTaxiPathSetBySource[entry->from][entry->to] = TaxiPathBySourceAndDestination(entry->ID, entry->price);
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// Calculate path nodes count
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uint32 pathCount = sTaxiPathStore.GetNumRows();
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@@ -499,7 +499,7 @@ void LoadDBCStores(const std::string& dataPath)
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memset(sHordeTaxiNodesMask, 0, sizeof(sHordeTaxiNodesMask));
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memset(sAllianceTaxiNodesMask, 0, sizeof(sAllianceTaxiNodesMask));
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memset(sDeathKnightTaxiNodesMask, 0, sizeof(sDeathKnightTaxiNodesMask));
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for (uint32 i = 1; i < sTaxiNodesStore.GetNumRows(); ++i)
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{
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TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i);
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@@ -526,7 +526,7 @@ void LoadDBCStores(const std::string& dataPath)
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// valid taxi network node
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uint8 field = (uint8)((i - 1) / 32);
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uint32 submask = 1<<((i-1)%32);
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uint32 submask = 1 << ((i - 1) % 32);
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sTaxiNodesMask[field] |= submask;
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if (node->MountCreatureID[0] && node->MountCreatureID[0] != 32981)
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@@ -550,7 +550,7 @@ void LoadDBCStores(const std::string& dataPath)
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for (TransportAnimationEntry const* anim : sTransportAnimationStore)
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sTransportMgr->AddPathNodeToTransport(anim->TransportEntry, anim->TimeSeg, anim);
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for (TransportRotationEntry const* rot : sTransportRotationStore)
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sTransportMgr->AddPathRotationToTransport(rot->TransportEntry, rot->TimeSeg, rot);
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@@ -575,11 +575,11 @@ void LoadDBCStores(const std::string& dataPath)
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// Check loaded DBC files proper version
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if (!sAreaTableStore.LookupEntry(4987) || // last area added in 3.3.5a
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!sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a
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!sGemPropertiesStore.LookupEntry(1629) || // last added spell in 3.3.5a
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!sItemExtendedCostStore.LookupEntry(2997) || // last item extended cost added in 3.3.5a
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!sMapStore.LookupEntry(724) || // last map added in 3.3.5a
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!sSpellStore.LookupEntry(80864) ) // last client known item added in 3.3.5a
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!sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a
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!sGemPropertiesStore.LookupEntry(1629) || // last added spell in 3.3.5a
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!sItemExtendedCostStore.LookupEntry(2997) || // last item extended cost added in 3.3.5a
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!sMapStore.LookupEntry(724) || // last map added in 3.3.5a
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!sSpellStore.LookupEntry(80864) ) // last client known item added in 3.3.5a
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{
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sLog->outError("You have _outdated_ DBC data. Please extract correct versions from current using client.");
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exit(1);
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@@ -622,7 +622,7 @@ TalentSpellPos const* GetTalentSpellPos(uint32 spellId)
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uint32 GetTalentSpellCost(uint32 spellId)
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{
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if (TalentSpellPos const* pos = GetTalentSpellPos(spellId))
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return pos->rank+1;
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return pos->rank + 1;
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return 0;
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}
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@@ -659,9 +659,12 @@ ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId)
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switch (mapEntry->Expansion())
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{
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default: return CONTENT_1_60;
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case 1: return CONTENT_61_70;
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case 2: return CONTENT_71_80;
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default:
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return CONTENT_1_60;
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case 1:
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return CONTENT_61_70;
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case 2:
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return CONTENT_71_80;
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}
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}
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@@ -674,8 +677,8 @@ void Zone2MapCoordinates(float& x, float& y, uint32 zone)
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return;
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std::swap(x, y); // at client map coords swapped
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x = x*((maEntry->x2-maEntry->x1)/100)+maEntry->x1;
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y = y*((maEntry->y2-maEntry->y1)/100)+maEntry->y1; // client y coord from top to down
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x = x * ((maEntry->x2 - maEntry->x1) / 100) + maEntry->x1;
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y = y * ((maEntry->y2 - maEntry->y1) / 100) + maEntry->y1; // client y coord from top to down
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}
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void Map2ZoneCoordinates(float& x, float& y, uint32 zone)
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@@ -686,8 +689,8 @@ void Map2ZoneCoordinates(float& x, float& y, uint32 zone)
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if (!maEntry)
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return;
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x = (x-maEntry->x1)/((maEntry->x2-maEntry->x1)/100);
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y = (y-maEntry->y1)/((maEntry->y2-maEntry->y1)/100); // client y coord from top to down
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x = (x - maEntry->x1) / ((maEntry->x2 - maEntry->x1) / 100);
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y = (y - maEntry->y1) / ((maEntry->y2 - maEntry->y1) / 100); // client y coord from top to down
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std::swap(x, y); // client have map coords swapped
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}
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@@ -697,7 +700,7 @@ MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty)
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return itr != sMapDifficultyMap.end() ? &itr->second : nullptr;
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}
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MapDifficulty const* GetDownscaledMapDifficultyData(uint32 mapId, Difficulty &difficulty)
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MapDifficulty const* GetDownscaledMapDifficultyData(uint32 mapId, Difficulty& difficulty)
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{
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uint32 tmpDiff = difficulty;
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@@ -760,7 +763,7 @@ uint32 const* GetTalentTabPages(uint8 cls)
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}
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bool IsSharedDifficultyMap(uint32 mapid)
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{
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{
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return sWorld->getBoolConfig(CONFIG_INSTANCE_SHARED_ID) && (mapid == 631 || mapid == 724);
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}
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@@ -31,12 +31,12 @@ enum ContentLevels
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};
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ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);
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void Zone2MapCoordinates(float &x, float &y, uint32 zone);
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void Map2ZoneCoordinates(float &x, float &y, uint32 zone);
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void Zone2MapCoordinates(float& x, float& y, uint32 zone);
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void Map2ZoneCoordinates(float& x, float& y, uint32 zone);
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typedef std::map<uint32/*pair32(map, diff)*/, MapDifficulty> MapDifficultyMap;
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MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty);
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MapDifficulty const* GetDownscaledMapDifficultyData(uint32 mapId, Difficulty &difficulty);
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MapDifficulty const* GetDownscaledMapDifficultyData(uint32 mapId, Difficulty& difficulty);
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bool IsSharedDifficultyMap(uint32 mapid);
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