refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -155,7 +155,7 @@ void HostileRefManager::deleteReference(Unit* creature)
void HostileRefManager::deleteReferencesOutOfRange(float range)
{
HostileReference* ref = getFirst();
range = range*range;
range = range * range;
while (ref)
{
HostileReference* nextRef = ref->next();
@@ -195,8 +195,8 @@ void HostileRefManager::UpdateVisibility(bool checkThreat)
while (ref)
{
HostileReference* nextRef = ref->next();
if ((!checkThreat || ref->GetSource()->getThreatList().size() <= 1) &&
!ref->GetSource()->GetOwner()->CanSeeOrDetect(GetOwner()))
if ((!checkThreat || ref->GetSource()->getThreatList().size() <= 1) &&
!ref->GetSource()->GetOwner()->CanSeeOrDetect(GetOwner()))
{
nextRef = ref->next();
ref->removeReference();