refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

View File

@@ -51,8 +51,7 @@ std::vector<ChatCommand> const& ChatHandler::getCommandTable()
std::string name = fields[0].GetString();
SetDataForCommandInTable(commandTableCache, name.c_str(), fields[1].GetUInt8(), fields[2].GetString(), name);
}
while (result->NextRow());
} while (result->NextRow());
}
}
@@ -61,7 +60,7 @@ std::vector<ChatCommand> const& ChatHandler::getCommandTable()
std::string ChatHandler::PGetParseString(uint32 entry, ...) const
{
const char *format = GetAcoreString(entry);
const char* format = GetAcoreString(entry);
char str[1024];
va_list ap;
va_start(ap, entry);
@@ -148,7 +147,8 @@ bool ChatHandler::hasStringAbbr(const char* name, const char* part)
return false;
else if (tolower(*name) != tolower(*part))
return false;
++name; ++part;
++name;
++part;
}
}
// allow with any for ""
@@ -156,7 +156,7 @@ bool ChatHandler::hasStringAbbr(const char* name, const char* part)
return true;
}
void ChatHandler::SendSysMessage(const char *str)
void ChatHandler::SendSysMessage(const char* str)
{
WorldPacket data;
@@ -173,7 +173,7 @@ void ChatHandler::SendSysMessage(const char *str)
free(buf);
}
void ChatHandler::SendGlobalSysMessage(const char *str)
void ChatHandler::SendGlobalSysMessage(const char* str)
{
// Chat output
WorldPacket data;
@@ -191,7 +191,7 @@ void ChatHandler::SendGlobalSysMessage(const char *str)
free(buf);
}
void ChatHandler::SendGlobalGMSysMessage(const char *str)
void ChatHandler::SendGlobalGMSysMessage(const char* str)
{
// Chat output
WorldPacket data;
@@ -216,7 +216,7 @@ void ChatHandler::SendSysMessage(uint32 entry)
void ChatHandler::PSendSysMessage(uint32 entry, ...)
{
const char *format = GetAcoreString(entry);
const char* format = GetAcoreString(entry);
va_list ap;
char str [2048];
va_start(ap, entry);
@@ -225,7 +225,7 @@ void ChatHandler::PSendSysMessage(uint32 entry, ...)
SendSysMessage(str);
}
void ChatHandler::PSendSysMessage(const char *format, ...)
void ChatHandler::PSendSysMessage(const char* format, ...)
{
va_list ap;
char str [2048];
@@ -318,13 +318,13 @@ bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, c
}
sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (%ul) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%ul)]",
fullcmd.c_str(), player->GetName().c_str(), GUID_LOPART(player->GetGUID()),
m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
player->GetPositionZ(), player->GetMapId(),
player->GetMap()->GetMapName(),
areaId, areaName.c_str(), zoneName.c_str(),
(player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
GUID_LOPART(guid));
fullcmd.c_str(), player->GetName().c_str(), GUID_LOPART(player->GetGUID()),
m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
player->GetPositionZ(), player->GetMapId(),
player->GetMap()->GetMapName(),
areaId, areaName.c_str(), zoneName.c_str(),
(player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
GUID_LOPART(guid));
}
}
// some commands have custom error messages. Don't send the default one in these cases.
@@ -405,7 +405,7 @@ bool ChatHandler::ParseCommands(char const* text)
std::string fullcmd = text;
if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS))
return false;
return false;
/// chat case (.command or !command format)
if (m_session)
@@ -443,19 +443,19 @@ bool ChatHandler::ParseCommands(char const* text)
bool ChatHandler::isValidChatMessage(char const* message)
{
/*
Valid examples:
|cffa335ee|Hitem:812:0:0:0:0:0:0:0:70|h[Glowing Brightwood Staff]|h|r
|cff808080|Hquest:2278:47|h[The Platinum Discs]|h|r
|cffffd000|Htrade:4037:1:150:1:6AAAAAAAAAAAAAAAAAAAAAAOAADAAAAAAAAAAAAAAAAIAAAAAAAAA|h[Engineering]|h|r
|cff4e96f7|Htalent:2232:-1|h[Taste for Blood]|h|r
|cff71d5ff|Hspell:21563|h[Command]|h|r
|cffffd000|Henchant:3919|h[Engineering: Rough Dynamite]|h|r
|cffffff00|Hachievement:546:0000000000000001:0:0:0:-1:0:0:0:0|h[Safe Deposit]|h|r
|cff66bbff|Hglyph:21:762|h[Glyph of Bladestorm]|h|r
/*
Valid examples:
|cffa335ee|Hitem:812:0:0:0:0:0:0:0:70|h[Glowing Brightwood Staff]|h|r
|cff808080|Hquest:2278:47|h[The Platinum Discs]|h|r
|cffffd000|Htrade:4037:1:150:1:6AAAAAAAAAAAAAAAAAAAAAAOAADAAAAAAAAAAAAAAAAIAAAAAAAAA|h[Engineering]|h|r
|cff4e96f7|Htalent:2232:-1|h[Taste for Blood]|h|r
|cff71d5ff|Hspell:21563|h[Command]|h|r
|cffffd000|Henchant:3919|h[Engineering: Rough Dynamite]|h|r
|cffffff00|Hachievement:546:0000000000000001:0:0:0:-1:0:0:0:0|h[Safe Deposit]|h|r
|cff66bbff|Hglyph:21:762|h[Glyph of Bladestorm]|h|r
| will be escaped to ||
*/
| will be escaped to ||
*/
if (strlen(message) > 255)
return false;
@@ -597,8 +597,8 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons
}
size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, uint64 senderGUID, uint64 receiverGUID, std::string const& message, uint8 chatTag,
std::string const& senderName /*= ""*/, std::string const& receiverName /*= ""*/,
uint32 achievementId /*= 0*/, bool gmMessage /*= false*/, std::string const& channelName /*= ""*/)
std::string const& senderName /*= ""*/, std::string const& receiverName /*= ""*/,
uint32 achievementId /*= 0*/, bool gmMessage /*= false*/, std::string const& channelName /*= ""*/)
{
size_t receiverGUIDPos = 0;
data.Initialize(!gmMessage ? SMSG_MESSAGECHAT : SMSG_GM_MESSAGECHAT);
@@ -677,7 +677,7 @@ size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Languag
}
size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string const& message,
uint32 achievementId /*= 0*/, std::string const& channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/)
uint32 achievementId /*= 0*/, std::string const& channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/)
{
uint64 senderGUID = 0;
std::string senderName = "";
@@ -774,7 +774,7 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** s
return nullptr;
// skip spaces
while (*text == ' '||*text == '\t'||*text == '\b')
while (*text == ' ' || *text == '\t' || *text == '\b')
++text;
if (!*text)
@@ -822,7 +822,7 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes,
return nullptr;
// skip spaces
while (*text == ' '||*text == '\t'||*text == '\b')
while (*text == ' ' || *text == '\t' || *text == '\b')
++text;
if (!*text)
@@ -849,7 +849,7 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes,
tail = strtok(nullptr, ""); // tail
}
else
tail = text+1; // skip first |
tail = text + 1; // skip first |
char* cLinkType = strtok(tail, ":"); // linktype
if (!cLinkType)
@@ -956,34 +956,34 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
case SPELL_LINK_SPELL:
return id;
case SPELL_LINK_TALENT:
{
// talent
TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
if (!talentEntry)
return 0;
{
// talent
TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
if (!talentEntry)
return 0;
int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
if (rank >= MAX_TALENT_RANK)
return 0;
int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
if (rank >= MAX_TALENT_RANK)
return 0;
if (rank < 0)
rank = 0;
if (rank < 0)
rank = 0;
return talentEntry->RankID[rank];
}
return talentEntry->RankID[rank];
}
case SPELL_LINK_ENCHANT:
case SPELL_LINK_TRADE:
return id;
case SPELL_LINK_GLYPH:
{
uint32 glyph_prop_id = param1_str ? (uint32)atol(param1_str) : 0;
{
uint32 glyph_prop_id = param1_str ? (uint32)atol(param1_str) : 0;
GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id);
if (!glyphPropEntry)
return 0;
GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id);
if (!glyphPropEntry)
return 0;
return glyphPropEntry->SpellId;
}
return glyphPropEntry->SpellId;
}
}
// unknown type?
@@ -1034,37 +1034,37 @@ uint64 ChatHandler::extractGuidFromLink(char* text)
switch (type)
{
case SPELL_LINK_PLAYER:
{
std::string name = idS;
if (!normalizePlayerName(name))
{
std::string name = idS;
if (!normalizePlayerName(name))
return 0;
if (Player* player = ObjectAccessor::FindPlayerByName(name, false))
return player->GetGUID();
if (uint64 guid = sObjectMgr->GetPlayerGUIDByName(name))
return guid;
return 0;
if (Player* player = ObjectAccessor::FindPlayerByName(name, false))
return player->GetGUID();
if (uint64 guid = sObjectMgr->GetPlayerGUIDByName(name))
return guid;
return 0;
}
}
case SPELL_LINK_CREATURE:
{
uint32 lowguid = (uint32)atol(idS);
{
uint32 lowguid = (uint32)atol(idS);
if (CreatureData const* data = sObjectMgr->GetCreatureData(lowguid))
return MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT);
else
return 0;
}
if (CreatureData const* data = sObjectMgr->GetCreatureData(lowguid))
return MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT);
else
return 0;
}
case SPELL_LINK_GAMEOBJECT:
{
uint32 lowguid = (uint32)atol(idS);
{
uint32 lowguid = (uint32)atol(idS);
if (GameObjectData const* data = sObjectMgr->GetGOData(lowguid))
return MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_GAMEOBJECT);
else
return 0;
}
if (GameObjectData const* data = sObjectMgr->GetGOData(lowguid))
return MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_GAMEOBJECT);
else
return 0;
}
}
// unknown type?
@@ -1162,7 +1162,7 @@ char* ChatHandler::extractQuotedArg(char* args)
return nullptr;
if (*args == '"')
return strtok(args+1, "\"");
return strtok(args + 1, "\"");
else
{
// skip spaces
@@ -1228,7 +1228,7 @@ bool CliHandler::isAvailable(ChatCommand const& cmd) const
return cmd.AllowConsole;
}
void CliHandler::SendSysMessage(const char *str)
void CliHandler::SendSysMessage(const char* str)
{
m_print(m_callbackArg, str);
m_print(m_callbackArg, "\r\n");
@@ -1244,7 +1244,7 @@ bool CliHandler::needReportToTarget(Player* /*chr*/) const
return true;
}
bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &player, Group* &group, uint64 &guid, bool offline)
bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player, Group*& group, uint64& guid, bool offline)
{
player = nullptr;
guid = 0;