refactor(Core/Game): restyle game lib with astyle (#3466)

This commit is contained in:
Kargatum
2020-10-12 15:08:15 +07:00
committed by GitHub
parent e99b526e17
commit a2b26272d2
338 changed files with 52196 additions and 50944 deletions

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@@ -32,7 +32,7 @@ namespace FactorySelector
return scriptedAI;
// AIname in db
std::string ainame=creature->GetAIName();
std::string ainame = creature->GetAIName();
if (!ai_factory && !ainame.empty())
ai_factory = ai_registry.GetRegistryItem(ainame);