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Merge branch 'azerothcore:master' into Playerbot
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@@ -1296,6 +1296,9 @@ public:
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void CleanupBeforeRemoveFromMap(bool finalCleanup);
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void CleanupsBeforeDelete(bool finalCleanup = true) override; // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)
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uint32 GetDynamicFlags() const override { return GetUInt32Value(UNIT_DYNAMIC_FLAGS); }
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void ReplaceAllDynamicFlags(uint32 flag) override { SetUInt32Value(UNIT_DYNAMIC_FLAGS, flag); }
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DiminishingLevels GetDiminishing(DiminishingGroup group);
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void IncrDiminishing(DiminishingGroup group);
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float ApplyDiminishingToDuration(DiminishingGroup group, int32& duration, Unit* caster, DiminishingLevels Level, int32 limitduration);
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