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refactor(Core): SendDirectMessage (#23230)
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@@ -625,7 +625,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
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WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 4 + 1);
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data << _player->GetGUID();
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data << uint8(msg); // valid values: 0-8
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player->GetSession()->SendPacket(&data);
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player->SendDirectMessage(&data);
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_player->SetDivider();
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}
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}
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