refactor(Core): SendDirectMessage (#23230)

This commit is contained in:
天鹭
2025-10-31 01:21:26 +08:00
committed by GitHub
parent b737fc8b59
commit a1c8e0f221
57 changed files with 236 additions and 236 deletions

View File

@@ -458,7 +458,7 @@ void Battlefield::BroadcastPacketToZone(WorldPacket const* data) const
for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team)
for (GuidUnorderedSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->GetSession()->SendPacket(data);
player->SendDirectMessage(data);
}
void Battlefield::BroadcastPacketToQueue(WorldPacket const* data) const
@@ -466,7 +466,7 @@ void Battlefield::BroadcastPacketToQueue(WorldPacket const* data) const
for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team)
for (GuidUnorderedSet::const_iterator itr = m_PlayersInQueue[team].begin(); itr != m_PlayersInQueue[team].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->GetSession()->SendPacket(data);
player->SendDirectMessage(data);
}
void Battlefield::BroadcastPacketToWar(WorldPacket const* data) const
@@ -474,7 +474,7 @@ void Battlefield::BroadcastPacketToWar(WorldPacket const* data) const
for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team)
for (GuidUnorderedSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->GetSession()->SendPacket(data);
player->SendDirectMessage(data);
}
void Battlefield::SendWarning(uint8 id, WorldObject const* target /*= nullptr*/)
@@ -663,7 +663,7 @@ void Battlefield::SendAreaSpiritHealerQueryOpcode(Player* player, const ObjectGu
data << guid << time;
ASSERT(player);
player->GetSession()->SendPacket(&data);
player->SendDirectMessage(&data);
}
// ----------------------