fix(Core/Config): Set default corpse decay for normal creatures to 5 … (#14039)

This commit is contained in:
UltraNix
2022-12-29 12:09:30 +01:00
committed by GitHub
parent f8db9f5beb
commit a101f16124
2 changed files with 6 additions and 6 deletions

View File

@@ -582,7 +582,7 @@ void World::LoadConfigSettings(bool reload)
rate_values[RATE_MOVESPEED] = 1.0f;
}
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) playerBaseMoveSpeed[i] = baseMoveSpeed[i] * rate_values[RATE_MOVESPEED];
rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption<float>("Rate.Corpse.Decay.Looted", 0.5f);
rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption<float>("Rate.Corpse.Decay.Looted", 1.0f);
rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfigMgr->GetOption<float>("TargetPosRecalculateRange", 1.5f);
if (rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] < CONTACT_DISTANCE)
@@ -1095,7 +1095,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = sConfigMgr->GetOption<int32>("ChatStrictLinkChecking.Severity", 0);
m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = sConfigMgr->GetOption<int32>("ChatStrictLinkChecking.Kick", 0);
m_int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetOption<int32>("Corpse.Decay.NORMAL", 60);
m_int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetOption<int32>("Corpse.Decay.NORMAL", 300);
m_int_configs[CONFIG_CORPSE_DECAY_RARE] = sConfigMgr->GetOption<int32>("Corpse.Decay.RARE", 300);
m_int_configs[CONFIG_CORPSE_DECAY_ELITE] = sConfigMgr->GetOption<int32>("Corpse.Decay.ELITE", 300);
m_int_configs[CONFIG_CORPSE_DECAY_RAREELITE] = sConfigMgr->GetOption<int32>("Corpse.Decay.RAREELITE", 300);