diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 097e7f1da..70ea21d03 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -537,7 +537,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R } // remove member and change leader (if need) only if strong more 2 members _before_ member remove (BG/BF allow 1 member group) - if (GetMembersCount() > ((isBGGroup() || isLFGGroup(true) || isBFGroup()) ? 1u : 2u)) + if (GetMembersCount() > ((isBGGroup() || isLFGGroup() || isBFGroup()) ? 1u : 2u)) { Player* player = ObjectAccessor::FindConnectedPlayer(guid); if (player) @@ -659,7 +659,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R //return false; } - if (isLFGGroup(true) && GetMembersCount() == 1) + if (isLFGGroup() && GetMembersCount() == 1) { Player* leader = ObjectAccessor::FindConnectedPlayer(GetLeaderGUID()); uint32 mapId = sLFGMgr->GetDungeonMapId(GetGUID()); @@ -671,7 +671,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R } } - if (m_memberMgr.getSize() < ((isLFGGroup(true) || isBGGroup() || isBFGroup()) ? 1u : 2u)) + if (m_memberMgr.getSize() < ((isLFGGroup() || isBGGroup() || isBFGroup()) ? 1u : 2u)) { Disband(); return false;