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restructured repository based on following standards:
https://github.com/HW-Core/directory-structure
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175
modules/dep/acelite/ace/Read_Buffer.cpp
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175
modules/dep/acelite/ace/Read_Buffer.cpp
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#include "ace/Read_Buffer.h"
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#include "ace/config-all.h"
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#if !defined (__ACE_INLINE__)
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#include "ace/Read_Buffer.inl"
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#endif /* __ACE_INLINE__ */
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#include "ace/Log_Category.h"
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#include "ace/Malloc_Base.h"
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#include "ace/Service_Config.h"
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#include "ace/OS_NS_stdio.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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void
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ACE_Read_Buffer::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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ACE_TRACE ("ACE_Read_Buffer::dump");
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ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("size_ = %d"), this->size_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\noccurrences_ = %d"), this->occurrences_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nstream_ = %x"), this->stream_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nallocator_ = %x"), this->allocator_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
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#endif /* ACE_HAS_DUMP */
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}
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ACE_Read_Buffer::ACE_Read_Buffer (FILE *fp,
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bool close_on_delete,
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ACE_Allocator *alloc)
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: size_ (0),
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occurrences_ (0),
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stream_ (fp),
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close_on_delete_ (close_on_delete),
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allocator_ (alloc)
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{
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ACE_TRACE ("ACE_Read_Buffer::ACE_Read_Buffer");
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if (this->allocator_ == 0)
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this->allocator_ = ACE_Allocator::instance ();
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}
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#if !defined (ACE_HAS_WINCE)
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ACE_Read_Buffer::ACE_Read_Buffer (ACE_HANDLE handle,
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bool close_on_delete,
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ACE_Allocator *alloc)
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: size_ (0),
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occurrences_ (0),
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stream_ (ACE_OS::fdopen (handle, ACE_TEXT ("r"))),
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close_on_delete_ (close_on_delete),
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allocator_ (alloc)
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{
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ACE_TRACE ("ACE_Read_Buffer::ACE_Read_Buffer");
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if (this->allocator_ == 0)
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this->allocator_ = ACE_Allocator::instance ();
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}
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#endif // ACE_HAS_WINCE
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ACE_Read_Buffer::~ACE_Read_Buffer (void)
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{
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ACE_TRACE ("ACE_Read_Buffer::~ACE_Read_Buffer");
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if (this->close_on_delete_)
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ACE_OS::fclose (this->stream_);
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}
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// Input: term the character to terminate on
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// search the character to search for
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// replace the character with which to replace search
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// Output: a buffer containing the contents of stream
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// Method: call the recursive helper function read_helper
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char *
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ACE_Read_Buffer::read (int term, int search, int replace)
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{
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ACE_TRACE ("ACE_Read_Buffer::read");
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this->occurrences_ = 0;
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this->size_ = 0;
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return this->rec_read (term, search, replace);
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}
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// Input: term the termination character
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// search the character to search for
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// replace the character with which to replace search
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// Purpose: read in a file to a buffer using only a single dynamic
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// allocation.
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// Method: read until the local buffer is full and then recurse.
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// Must continue until the termination character is reached.
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// Allocate the final buffer based on the number of local
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// buffers read and as the recursive calls bottom out,
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// copy them in reverse order into the allocated buffer.
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char *
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ACE_Read_Buffer::rec_read (int term, int search, int replace)
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{
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ACE_TRACE ("ACE_Read_Buffer::rec_read");
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// This is our temporary workspace.
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char buf[BUFSIZ];
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int c = EOF;
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size_t slot = 0;
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int done = 0;
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// Read in the file char by char
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while (slot < BUFSIZ)
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{
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c = ACE_OS::getc (this->stream_);
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// Don't insert EOF into the buffer...
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if (c == EOF)
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{
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ACE_OS::ungetc (c, this->stream_);
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break;
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}
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else if (c == term)
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done = 1;
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// Check for possible substitutions.
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if (c == search)
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{
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++this->occurrences_;
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if (replace >= 0)
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c = replace;
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}
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buf[slot++] = (char) c;
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// Substitutions must be made before checking for termination.
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if (done)
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break;
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}
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// Increment the number of bytes.
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this->size_ += slot;
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// Don't bother going any farther if the total size is 0.
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if (this->size_ == 0)
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return 0;
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char *result = 0;
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// Recurse, when the recursion bottoms out, allocate the result
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// buffer.
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if (done || c == EOF)
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{
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// Use the allocator to acquire the memory. The + 1 allows
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// space for the null terminator.
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result = (char *) this->allocator_->malloc (this->size_ + 1);
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if (result == 0)
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{
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errno = ENOMEM;
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return 0;
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}
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result += this->size_;
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// Null terminate the buffer.
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*result = '\0';
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}
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else if ((result = this->rec_read (term, search, replace)) == 0)
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return 0;
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// Copy buf into the appropriate location starting from end of
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// buffer. Peter says this is confusing and that we should use
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// memcpy() ;-)
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for (size_t j = slot; j > 0; j--)
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*--result = buf[j - 1];
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return result;
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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