refactor(Core/Map): Use std::chrono for SetZoneOverrideLight (#6489)

* cherry-pick e33c4b8f7f

Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
This commit is contained in:
Kitzunu
2021-10-04 03:07:26 +02:00
committed by GitHub
parent 481a84ef6a
commit 9fbdffee47
4 changed files with 12 additions and 12 deletions

View File

@@ -732,7 +732,7 @@ public:
switch (action)
{
case ACTION_RESTORE_LIGHT:
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5000);
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5s);
me->GetMap()->SetZoneWeather(AREA_THE_FROZEN_THRONE, WEATHER_STATE_FINE, 0.5f);
break;
case ACTION_START_ATTACK:
@@ -917,7 +917,7 @@ public:
{
if (spell->Id == REMORSELESS_WINTER_1 || spell->Id == REMORSELESS_WINTER_2)
{
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, LIGHT_SNOWSTORM, 5000);
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, LIGHT_SNOWSTORM, 5s);
me->GetMap()->SetZoneWeather(AREA_THE_FROZEN_THRONE, WEATHER_STATE_LIGHT_SNOW, 0.5f);
summons.DespawnEntry(NPC_SHADOW_TRAP_TRIGGER);
}
@@ -1536,7 +1536,7 @@ public:
me->SetFacingToObject(theLichKing);
theLichKing->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, EQUIP_UNEQUIP);
theLichKing->CastSpell((Unit*)nullptr, SPELL_SUMMON_BROKEN_FROSTMOURNE_3, true);
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, LIGHT_SOULSTORM, 10000);
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, LIGHT_SOULSTORM, 10s);
me->GetMap()->SetZoneWeather(AREA_THE_FROZEN_THRONE, WEATHER_STATE_BLACKSNOW, 0.5f);
_events.ScheduleEvent(EVENT_OUTRO_AFTER_SUMMON_BROKEN_FROSTMOURNE, 1000);

View File

@@ -300,7 +300,7 @@ public:
events.RescheduleEvent(EVENT_VORTEX_LAND_1, 0, 1);
break;
case MI_POINT_CENTER_AIR_PH_2:
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_ARCANE_RUNES, 5 * IN_MILLISECONDS);
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_ARCANE_RUNES, 5s);
break;
case MI_POINT_PH_3_FIGHT_POSITION:
events.RescheduleEvent(EVENT_START_PHASE_3, 6000, 1);
@@ -698,7 +698,7 @@ public:
}
break;
case EVENT_LIGHT_DIMENSION_CHANGE:
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_CHANGE_DIMENSIONS, 2 * IN_MILLISECONDS);
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_CHANGE_DIMENSIONS, 2s);
break;
case EVENT_DESTROY_PLATFORM_0:
if (Creature* c = me->SummonCreature(NPC_WORLD_TRIGGER_LAOI, CenterPos, TEMPSUMMON_TIMED_DESPAWN, 3000))
@@ -707,7 +707,7 @@ public:
c->CastSpell(c, SPELL_DESTROY_PLATFORM_VISUAL, true);
c->CastSpell(c, SPELL_DESTROY_PLATFORM_EFFECT, false);
}
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_OBSCURE_SPACE, 1 * IN_MILLISECONDS);
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_OBSCURE_SPACE, 1s);
events.RescheduleEvent(EVENT_MOVE_TO_PHASE_3_POSITION, 2000, 1);
break;
case EVENT_MOVE_TO_PHASE_3_POSITION:
@@ -746,7 +746,7 @@ public:
break;
case EVENT_START_PHASE_3:
events.SetPhase(PHASE_THREE);
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_OBSCURE_ARCANE_RUNES, 1 * IN_MILLISECONDS);
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_OBSCURE_ARCANE_RUNES, 1s);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED | UNIT_FLAG_DISABLE_MOVE);
if (Unit* target = me->GetVictim())
@@ -821,7 +821,7 @@ public:
void EnterEvadeMode() override
{
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_GET_DEFAULT_FOR_MAP, 1 * IN_MILLISECONDS);
me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_GET_DEFAULT_FOR_MAP, 1s);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
ScriptedAI::EnterEvadeMode();
}