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feat(Core/SmartScripts): SMART_ACTION_SET_CORPSE_DELAY
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@@ -586,7 +586,7 @@ enum SMART_ACTION
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SMART_ACTION_START_CLOSEST_WAYPOINT = 113, // wp1, wp2, wp3, wp4, wp5, wp6, wp7
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SMART_ACTION_RISE_UP = 114, // distance
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SMART_ACTION_RANDOM_SOUND = 115, // SoundId1, SoundId2, SoundId3, SoundId4, onlySelf
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SMART_ACTION_SET_CORPSE_DELAY = 116, // TODO: NOT SUPPORTED YET
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SMART_ACTION_SET_CORPSE_DELAY = 116, // timer
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SMART_ACTION_DISABLE_EVADE = 117, // 0/1 (1 = disabled, 0 = enabled)
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SMART_ACTION_GO_SET_GO_STATE = 118, // TODO: NOT SUPPORTED YET
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SMART_ACTION_SET_CAN_FLY = 119, // TODO: NOT SUPPORTED YET
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@@ -1281,6 +1281,11 @@ struct SmartAction
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{
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uint32 disable;
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} disableEvade;
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struct
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{
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uint32 timer;
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} corpseDelay;
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//! Note for any new future actions
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//! All parameters must have type uint32
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