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feat(Core/Creature): Implement c_t_r & c_t_s (#4359)
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@@ -482,7 +482,7 @@ public:
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for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
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cInfo->resistance[i] = fields[42 + i - 1].GetUInt16();
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for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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cInfo->spells[i] = fields[48 + i].GetUInt32();
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cInfo->PetSpellDataId = fields[56].GetUInt32();
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