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feat(Core/Creature): Implement c_t_r & c_t_s (#4359)
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@@ -972,6 +972,8 @@ public:
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void LoadCreatureLocales();
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void LoadCreatureTemplates();
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void LoadCreatureTemplateAddons();
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void LoadCreatureTemplateResistances();
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void LoadCreatureTemplateSpells();
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void CheckCreatureTemplate(CreatureTemplate const* cInfo);
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void LoadGameObjectQuestItems();
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void LoadCreatureQuestItems();
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